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Old 12-23-2007, 11:54 AM   #1 (permalink)
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OOTP 8 Expansion Draft ?

Okay i took the plunge and picked up 08. My question is using the supplied 2007 roster how many players will i want to protect in 2008 when i expand MLB by two teams? I did a search and couldn't find a whole lot of guidance on this. I want the expansion teams to be okay but do not superpowers or teams that struggle to win 25 games either. Any help would be appreciated.
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Old 12-23-2007, 12:47 PM   #2 (permalink)
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Not sure if this will help you, but here's how MLB did it's various expansion drafts over the years.

The rules for each expansion draft were different. The relevant details are as follows.

1960 American League
Each existing AL club had to make available seven players who were on their active roster at August 31, 1960, and eight others from their forty man roster. The Angels and Senators paid $75,000 for each of 28 players they drafted- seven from each existing club. They were required to take at least ten pitchers, two catchers, six infielders, and four outfielders. Also, they had the option of drafting one nonroster player for $25,000 from each established franchise.

1961 National League
The rules were similar to those used by the American League the prior year. However, after two players were drafted from each existing NL club at $75,000 each and one more at $50,000, the existing clubs had to make two more players available at $125,000 apiece. The Mets and Astros were not required to draft those extra players; they were only mandated to take between 20 and 28 players.
After two years, due to the expansion clubs' lack of competitiveness, they were allowed to draft an additional player. They had a choice of four from each of the older clubs' 40 man rosters, paying $30,000 apiece. Only eight players in total could be taken between the two.

1968 American League
Each established club was allowed to protect fifteen players on its 40 man roster prior to the first round. After each round, those clubs could protect an additional three players. The draft lasted six rounds, each round consisting of five picks for each expansion club, with each established club losing one player. The newcomers chose thirty players each at a price of $175,000 apiece. Seattle had the first pick while Kansas City got the next two. All unprotected major and minor leaguers except for first year professionals could be chosen.

1968 National League
The rules were basically the same as in the AL. San Diego had the first choice in the first, fourth and sixth rounds, with Montreal picking first in the other three. Each expansion team paid $10 million for its franchise and players.

1976 American League
The draft rules this time around were the same as the AL used in 1968 except that after the fourth round, the established clubs could protect an additional two players only

1992 National League
For the first time, players from both leagues were available to the expansion clubs. The draft consisted of three rounds. For the first round, each existing club could protect fifteen players, and only one player could be drafted from each. Then the NL clubs could protect three additional players and the AL clubs four. The same held true for the third round, but only eight AL clubs could lose a player in that round. All unprotected Major and minor League players were eligible except those chosen in the amateur drafts of 1991 or 1992 and players who were 18 or younger when signed in 1990.

1998 National League
Players eligible to be drafted: All players in an organization are eligible to be drafted, except those with no prior major league experience who have less than three years service if signed at age 19 or older or have less than four years of service if signed at age 18 or younger.
Protected players: From the eligible list, major league teams may protect 15 players prior to the draft. Ten/five players (players with 10 years of major league service, five consecutive with the same team) and players with no-trade clauses in their contracts for the 1998 season must be on the protected list unless they waive those rights.

Rules of the Expansion Draft:

The Expansion Draft will last three rounds.
A coin flip will determine which team selects in the first round. The winner of the coin flip may choose to select the first and fourth picks or second and third picks in the first round. After the first four picks, the Diamondbacks and Devil Rays will alternate picks for the remainder of the draft.
Starting with the fourth pick in the first round, the Diamondbacks and Devil Rays will alternate turns, each selecting one player. A total of 28 players will be selected in the first round, one from each team. At the completion of the round, each expansion team will have 14 players.
Prior to the second round, each major league team will be able to protect an additional three players. The second round will proceed in the same manner as the first, with each major league team losing an additional player. At the conclusion of the round, the Diamondbacks and Devil Rays will each have 28 players.
Prior to the third round, each team will be able to protect an additional three players.
During the third round, seven American League and seven National League teams will lose one player each, giving the Diamondbacks and Devil Rays a total of 35 players at the conclusion of the third round.
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Last edited by BruceM : 12-23-2007 at 01:37 PM.
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Old 12-23-2007, 01:34 PM   #3 (permalink)
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Great info there. This should be pinned somewhere, probably under Historical.
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Old 12-29-2007, 10:35 PM   #4 (permalink)
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Is there a simple way to run an expansion draft that comes close to the recent draft rules as stated above? The expansion protect lists don't give you much freedom at all to do anything but protect a qty of players. For example, there is no way to exclude those w/ no ML experience or those below a certain age.

I have set up a league w/ an expand list of 16 per team, and I have then manuallly made a list of the best players left per team w/ ML experience. I set the league to all teams mananged by human. but....the expansion draft will only allow me to draft for 1 team. Is there a way to either manually stock expansion teams, or to human draft for both expansion teams?

I hope this is something that gets improved in 09. Seems like it would be simple to add an option that would allow a further pullback of players after 1 round, or to exclude players below a certain age. Might be harder to only allow drafting of those w/ ML experience.
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Old 12-29-2007, 10:51 PM   #5 (permalink)
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Quote:
Originally Posted by chriskelly View Post
I have set up a league w/ an expand list of 16 per team, and I have then manuallly made a list of the best players left per team w/ ML experience. I set the league to all teams mananged by human. but....the expansion draft will only allow me to draft for 1 team. Is there a way to either manually stock expansion teams, or to human draft for both expansion teams?
You should be able to do that if you go into commissioner mode I would think (manager / options)

Commissioner mode is pretty much "god" mode, where you can do whatever you want
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Old 12-29-2007, 10:53 PM   #6 (permalink)
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I would say 30.
1 if you want to win now.
Before you delete a league should move the teams that are Expansion ones if the League is going to be having a Expansion Draft because I've deleted one that had it coming up because I had that league in another one and didn't need two of the same leagues because all I want from one of my leagues in the Best of Teams?
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