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OOTP 8/2007: General Discussions Talk about our upcoming version of the game...

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Old 03-06-2008, 07:06 PM   #241 (permalink)
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Pbp

Will the PBP be worked on more? It is still backwards. It NEEDS to be like a radio PBP. We still have the batter info running the bases before the runner info. This kills me. I play out every game my team plays, 162.

Example :Runner on first named Jones, Batter named Johnson.

Johson hits a drive to left, it is curling towards the line, it rolls into the corner. Wilson gets to it and throws it back in. Johnson is heading for second he slides in safley. Jones tries to score from third.....

It is backwards. The runner on the basepaths in EVERY PBP EVER is the first one mentioned. You have to follow the runner first, then the batter. It is a FUNDAMENTAL part of the game. How hard could it possibly be to fix this. It makes me nuts. It wasn't fixed in the last patch. LISTEN TO A GAME please. They are on the air now, plenty of them it's Spring Training.

Marcus, could you please respond to this? I have written a similar post maybe 10 times in the last year and I never ever, get an answer to this from OOTP. It is not a bug, or a technical issue, so there is no other place for me to get an answer. Please
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Old 03-06-2008, 07:11 PM   #242 (permalink)
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I can assure you that Markus knows about this problem. It remains to be seen whether he will fix it.
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Old 03-06-2008, 07:25 PM   #243 (permalink)
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Is it just me or are a lot of people overreacting because this is the first bit of real news about OOTP9. I'm pretty sure there is a lot more info that will come out in good time and help clear up all the stuff people are complaining about.

This thread was fine for the first few pages, but it seems to just keep degrading into a bunch of people arguing over all the little tidbits of info and whining because they think they aren't getting their way. Personally, I'm glad that we finally got a little info on the next version. I can't wait to see what else is in the game that hasn't been talked about. I'll probably preorder seeing as I've been buying the game since version 6.

Keep up the good work Markus. We all appreciate what you put into the game.
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Old 03-06-2008, 07:52 PM   #244 (permalink)
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Originally Posted by eborix View Post
Useless is a relative term. What is useless to you may be important to someone else.
It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
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Old 03-06-2008, 07:56 PM   #245 (permalink)
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It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.

Bingo.
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Old 03-06-2008, 08:04 PM   #246 (permalink)
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It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
Agreed, there are a number of things I want before sound is addressed, and I hate to see any of the company's limited resources wasted on sound, which is more trouble than it's worth in almost every game I play.
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Old 03-06-2008, 08:12 PM   #247 (permalink)
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I'm sorry, but you've got to be kidding. I have been raising this issue for over 10 months. It wasn't fixed in the last patch. I have to be honest here, Isn't this what the forum is for? The whole, "it's OK Marcus keep up the good work" thing is maddening to me sometimes. I'm assuming Marcus is getting paid, right? I'm assuming he is probably over worked also. So am I, so are many of us. What this has to do with the game is beyond me. I've never met Marcus, but I will also assume he is an adult and doesn't need to be protected from the rest of us "crazies" by the Marcus, Marcus, Marcus, people. Let me say this again for the 300th time. I love the game. Even though my only two seasons have crashed before they were finished. But that is another issue. We pay for the game. Unless everybody else is getting it free or as a favor. If so, please let me know who I contact. In the meantime I'll be the customer and OOTP can be the business where I'm purchasing goods, and as a customer I will continue to say my peace as the customer. Thanks. And Marcus, keep up the good work.
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Old 03-06-2008, 08:19 PM   #248 (permalink)
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Is it just me or are a lot of people overreacting because this is the first bit of real news about OOTP9. I'm pretty sure there is a lot more info that will come out in good time and help clear up all the stuff people are complaining about.

This thread was fine for the first few pages, but it seems to just keep degrading into a bunch of people arguing over all the little tidbits of info and whining because they think they aren't getting their way. Personally, I'm glad that we finally got a little info on the next version. I can't wait to see what else is in the game that hasn't been talked about. I'll probably preorder seeing as I've been buying the game since version 6.

Keep up the good work Markus. We all appreciate what you put into the game.
I was thinking the same thing.... Damn give the guy a chance to release the "Real" Update on the game before rushing to judgement...

I'll be buying no matter what... I absolutely love the direction this game has gone and look forward to the future of this game!

Great Job Markus....
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Old 03-06-2008, 08:29 PM   #249 (permalink)
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Well I listen to the XM while playing so I am glad the older versions didn't have sound.
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My point being sound was not a feature I even thought about.

It certainly isn't as important as fixing things like being able to undo dropping someone into the wrong lineup slot during the game which is something I have bought up for the last few versions but is totally ignored or responded to with, "Once you drop them into a slot they are announced".

To me, they aren't announced until they step foot on the field. I can add and scratch names from the lineup card all day while in the dugout, which is what I consider the lineup screen to be. Once I go back to the field, then they should be announced.

Every so often someone gets dropped into the wrong slot, not from lack of attention, but because of a tic in the finger that's holding the mouse button down. It seems ridiculous that some kind of undo or a popup asking whether I am sure I want to make that move isn't part of the game. Every other game I have played in the past, which is just about all of them, had the opportunity to take things like that back.

That is just one of the things I find a LOT more important than some noises added to the game.

Does this answer your question?

Thank you.
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Finite developer resources means time put into a useless feature equals time not spent on implementing something that's actually useful.
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It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
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Originally Posted by mikev View Post
Bingo.
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Originally Posted by swampdragon View Post
Agreed, there are a number of things I want before sound is addressed, and I hate to see any of the company's limited resources wasted on sound, which is more trouble than it's worth in almost every game I play.
Quote:
Originally Posted by Markus Heinsohn
Here are few of the things that will be new in the game:
- In-game sound
- Totally recoded scouting
- Revised financials, including two optional revenue sharing systems
- Some nifty stuff for online leagues
- Even more improved historical league support, resulting in pretty much perfect results
- Player suspensions
- Improved interface
- Improved HTML & reports
- Tons of tweaks & AI improvements
- A great new skin
- 2008 MLB rosters
Gentlemen, the horse is already dead. Please let it RIP.
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Old 03-06-2008, 08:31 PM   #250 (permalink)
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It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
In-game immersion (for those who prefer to play out their games). Or is that not a valid way to play OOTP?
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Old 03-06-2008, 08:35 PM   #251 (permalink)
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Originally Posted by treedom View Post
It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
A more serious answer. For some that play out every inning of every game it can add immersion.

Could also be the first step in introducing a 2d model, that many have asked for,
in a future version. I know some will disagree but a 2d model without sound makes no sense either.
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Old 03-06-2008, 08:44 PM   #252 (permalink)
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A more serious answer. For some that play out every inning of every game it can add immersion.
So can a box of Cracker Jack. Doesn't mean that should be part of the game.
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Old 03-06-2008, 08:50 PM   #253 (permalink)
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So can a box of Cracker Jack. Doesn't mean that should be part of the game.
I hate Cracker Jack
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Old 03-06-2008, 08:57 PM   #254 (permalink)
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i don't like or use feature X so it shouldn't be there
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Old 03-06-2008, 09:24 PM   #255 (permalink)
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I could be wrong, but here's what I think. I think you're really upset that Markus chose to add sound to OOTP9. In your opinion, he should have concentrated on more important things, such as bug fixes. That's fine. But why take pleasure in the fact that the last couple of versions did not include sound? It creates the impression that, in your opinion, other people should not get what they want (e.g., sound) until you get what you want (e.g., an undo button). That kind of attitude I would expect to observe from a child in kindergarten, not an adult on an OOTP forum.
It amazes me how some people can read 1 simple, MEANINGLESS sentence and turn it into something. I just said 1 thing with no motive behind it, just expressing my view, and you go off into all this junk that had never crossed my mind.

I didn't realize you were a mind reader.

Of course, had you read my previous posts you would have seen I have no intention of buying the new version unless:

A: Some super feature is added that is irresistible, or

B: The few problems that some of us have been bringing up for several versions (also mentioned earlier in this thread) are fixed.

The reason I don't feel like buying the next version is because I am very happy with 8 and can't really think of anything else that could be added that would make the game better for me, other than those few fixes.

Now, had you read that, perhaps you would see just how ridiculous you sound when you say I don't want anyone else to get what they want. It doesn't matter to me one way or the other. If everyone else gets everything they want, GREAT!

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Old 03-06-2008, 10:46 PM   #256 (permalink)
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Pardon me. When you said you were "glad" the previous versions had no sound, I thought you meant you were glad. Instead, you meant it made no difference to you. My bad.
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Old 03-06-2008, 11:47 PM   #257 (permalink)
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Originally Posted by treedom View Post
It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
I refer you back to what Markus himself said about in-game sound back in post #76:

Quote:
Originally Posted by Markus Heinsohn View Post
I thought so too the last two versions... but after having implemented it, I have to admit it adds a whole lot to the in-game experience
Besides, there's the assumption that somehow adding in sound took a lot of time for Markus to implement. For all we know, after all the things he learned while part of SI, it's possible implementing in-game sound was a snap.
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Old 03-06-2008, 11:54 PM   #258 (permalink)
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It's a stats-based baseball sim. Why would sound be useful to anyone looking to play a stats-based baseball sim? It just makes no sense.
Again, it makes no sense to you. I can't possibly explain why I like it to you because it makes no sense to you. I like to have the sound in the game, it makes it more immersive for me, you don't. I am not telling you that you have to use it. I like it, Markus has decided to put it in this year, that makes me happy. I have no interest in setting up a baseball league that covers Europe, does that mean Markus shouldn't make it possible to do so? I would have to say no, even though it makes no sense to me to do so, but others like it, so why should I argue to make the game less enjoyable for them?
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Old 03-07-2008, 12:04 AM   #259 (permalink)
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Why all of this discussion focused on sound? Is it really that big of a deal? I experimented with it once, thought it was the cheesiest junk i had ever experienced (I hadn't seen "American Idol" yet), and turned it off for good 5 minutes later. I'm not going to go so far as to say I was "glad" it was left out of the previous couple of versions, because I genuinely don't give a rat's, but I find it bewildering that this is the hot topic of this thread.

THE FREAKING NOISES???

What about the financial system? That's way more discussion worthy than whether those cheeseball sounds have been included or not. Which brings me to my Big Question for Markus... What, exactly, has been "revised" in the financial system? I hope that we will have the ability to start leagues with more realistic financial environments. In particular, I have never cared for the way OOTP handles inaugural draft finances. After the draft, players are assigned contracts and teams are assigned financials to be in line with those contracts, which i think is backwards. Player contracts and team budgets should be determined BEFORE the draft, and teams should have to execute the draft with those figures taken into account. Hopefully, this will be the case, but I won't hold my breath or slit my wrists over it, or anything.
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Old 03-07-2008, 12:18 AM   #260 (permalink)
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Again, it makes no sense to you. I can't possibly explain why I like it to you because it makes no sense to you. I like to have the sound in the game, it makes it more immersive for me, you don't. I am not telling you that you have to use it. I like it, Markus has decided to put it in this year, that makes me happy. I have no interest in setting up a baseball league that covers Europe, does that mean Markus shouldn't make it possible to do so? I would have to say no, even though it makes no sense to me to do so, but others like it, so why should I argue to make the game less enjoyable for them?
Actually you can't make a league that covers Europe, just individual countries.

Well, okay you technically CAN, but the game really isn't meant to handle that so you have to rig it and it's a major pain.

That's another thing... international leagues. We want international leagues, Markus. I know he doesn't want to do any major revisions this year, but this is something people have been clamoring for since 2006 came out.

Last edited by Charley575 : 03-07-2008 at 12:25 AM. Reason: typos
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