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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#44 (permalink) |
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Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 6,341
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It's more realistic to assume a late May release.
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#45 (permalink) | |
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All Star Reserve
Join Date: Dec 2003
Posts: 602
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Terrific news. Yes, May is a while yet, but like others I believe I'd prefer to wait to get a solid product.
And while I admit there has been little detail, I like the hints about the scouting system. I loved the idea of the scouting system in 2006/2007/8, but in practice it was too much bother and sooner or later I would always turn it off. --chris
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#46 (permalink) | |
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Minors (Double A)
Join Date: Jun 2005
Posts: 158
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Quote:
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#47 (permalink) |
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Minors (Double A)
Join Date: Apr 2004
Posts: 124
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Written scouting reports rocked. I'm remember how proud I was when one my players reached that "once in a generation type player" or "one of the five to ten best all time." Totally cool.
Now if you can get the family mode back, I'd be delighted. |
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#48 (permalink) |
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Minors (Single A)
Join Date: Sep 2007
Location: Italy
Posts: 78
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Really a good news. Only one thing...please give us some more updates....i prefer a lot of small updates than some big ones.....WOW, now that's addiction!!!
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#49 (permalink) | |
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All Star Starter
Join Date: Feb 2002
Posts: 1,362
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Quote:
what was so great about family mode? |
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#51 (permalink) |
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All Star Starter
Join Date: Apr 2002
Location: Iowa
Posts: 1,744
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Let's hope for mid-May. Somebody I know has a week off then
![]() And getting the scouting reports in text form again is something I missed and am looking forward to getting back in the game. Not a huge thing but adds lot's of atmosphere and immersion for me. |
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#52 (permalink) |
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Hall Of Famer
Join Date: Mar 2005
Location: Los Angeles
Posts: 12,559
Warnings: 1
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It was just fun and immersive.
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#53 (permalink) |
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Hall Of Famer
Join Date: Aug 2002
Posts: 6,425
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Dittos on the release date, but what will be will be. The fact that the new reports will be available in an XML engine makes for endless possibilities to incorporate your own style into the descriptions. I like the sound of that!
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#54 (permalink) | |
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All Star Starter
Join Date: Apr 2002
Location: Iowa
Posts: 1,744
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Quote:
Or maybe it could be setup to pull names of hall-of-famers out of your in game HOF and insert them into the scout text? In my game Forest Avera will be a no doubt HOFer as a C. Just think if the game could incorporate his name into the text line above without any editing from me. "this kid could be the next Forest Avera". How cool would that be? Of course as someone with no real programming knowledge I don't know how or if this could be done. But it's fun to imagine ![]() |
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#55 (permalink) |
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Minors (Double A)
Join Date: Apr 2004
Posts: 124
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Agreed. Family mode allowed me to have like five sons randomly generated, with generic (average player, no talent, great player) that could potentially get drafted by a pro team when he was old enough. It was always great fun to see what position your son would be at, just how good he'd be, and where he was drafted and follow his career. Sometimes, I even traded for a crappy son, and he turned into a decent player.
I would always name my sons "Prodigy" "Jesus" "Fixture" "Killer" "Puttintane" etc. It was just good fun. Added an RPG element to the game. It was part of the "charm" that OOTP lost when it from 6.5 to beyond. The scouting reports for me fall into that same category. |
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#57 (permalink) | |
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All Star Reserve
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 657
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Quote:
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#59 (permalink) | |
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All Star Reserve
Join Date: Apr 2002
Posts: 838
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Quote:
but yeah, would add a very nice touch...
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