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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#1 (permalink) |
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Bat Boy
Join Date: Feb 2008
Posts: 15
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Relegation scenarios
Anyone have any thoughts on how to best run relegation/promotion scenarios?
I'm 13 seasons into a self-built relegation scenario, setup as follows: MLB: 40 teams, plus AAA, AA and Single-A feeders. Worst team from AL and NL go down. AAA PLB: 40 teams, plus AAA and AA feeders. Best team from PCL and IL go up (with a one-season grace period where they can't be relegated, although this surprisingly doesn't come into play very often) and worst team from PCL and IL go down. AA Intermountain League: 24 teams, no feeders. Best team goes up with a one-season grace, worst team goes down. AA Great River League: 24 teams, no feeders. Best team goes up, worst team goes down. Single-A: 32 teams, no feeders. Best two teams go up with a one-season grace. Outside of this universe I have college, Japan+one feeder and Venezuela, although I may get rid of the college league soon. It worked great until I quit my successful MLB team and took over a PLB team. When I got promoted to the majors, I lost all my minor league affiliates —*and the players that were on them. Had to go into commissioner mode and give me my prospects back! Anyone else have experience running promotion/relegation scenarios? Any thoughts, feedback or suggestions? |
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#2 (permalink) |
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Minors (Triple A)
Join Date: Mar 2007
Posts: 256
Thanked 3x in 2 posts
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I don't run a promotion/relegation league (nor will I until the game supports it). But here is a suggestion: Make the lower leagues independent, not AAA-AA-A. Then instead of feeder leagues use minor leagues. I did, once, move minor league teams from one league to another with out losing affiliation. I don't know what happens to affilation if you move the parent team. Resolving the indy league problem may fix it, but I'm not sure. Let us know!
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#5 (permalink) |
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Hall Of Famer
Join Date: Apr 2004
Location: Coral Springs, FL or Orlando, FL (UCF)
Posts: 7,951
Thanked 6x in 2 posts
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Theres an international category, no independent. For the system to work best they need to be at the same level one way or another. You can set the league settings accordingly to get the quality of the league to a lower-tier status.
__________________
All-Sports Fantasy League The ASFL 22 different games, 9 sports. Please check out the website (www.theasfl.com/asfl2/). The league is free- if you're interested please fill out the signup form and/or email the commissioner. Miami Talons (ABL): 2004, 2005 & 2008 Champs |
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#7 (permalink) |
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Minors (Double A)
Join Date: Jan 2002
Posts: 134
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I use promotion/relegation. I am really glad Markus gave us this option in the game. I did it manually in OOTP65 and it was kind of a pain. Now it's not much of a chore.
I have 10 Levels in my Baseball Universe. Level 1 (20 teams) - 2 leagues with 10 teams each league (plus 1 wild card each league). - the 2 10th place teams play in a relegation game at the end of the season - loser relegated. I schedule the game as an exhibition game after the season. Levels 2-10 (10 teams each level). Playoffs - 1 wild card, best of 5 series, winner promoted. 10th place team automatically relegated. Level 10 - 10th place team is replaced with a brand new team. This keeps the game fresh with new blood added each year. At first I deleted the 10th place team in level 10 and recreated a new team - but after playing 45 years, the new team always finished last and only lasted 1 season. I restarted my game and now just replace the team name, logos, etc. with the new team coming in the league - all players are kept. I have the league paramters/attributes set up perfectly in each league so the players are better at each higher level. The team promoted usually finishes near the bottom the next year at the higher level, and the team relegated usually finishes near the top in the lower league the following year. I started with my team in Level 10 and it's a real challange to get promoted each year and avoid relegation once promoted. |
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#8 (permalink) | |
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Major Leagues
Join Date: Jan 2008
Location: addison, il
Posts: 345
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Quote:
__________________
Compromise, conformity, assimilation, submission Ignorance, hypocrisy, brutality, the elite All of which are American dreams |
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#9 (permalink) | |
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Minors (Double A)
Join Date: Jan 2002
Posts: 134
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Quote:
I forgot to mention each team has a AAA, AA, A minor league system, which are kept intake as they are promoted/relegated. I don't believe in promoting/relegating a minor league team. The minor leagues are there to help the parent club only, not to function as an independant team, otherwise you'd be able to manipulate the outcome and future of other indepenedant ("minor league") teams by moving your promising young talent up to your team and demoting an your aging player. Last edited by dim13; 04-11-2008 at 04:25 PM. |
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#11 (permalink) |
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Minors (Double A)
Join Date: Jan 2002
Posts: 134
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Is ammy draft the amateur draft ?
My preference is to have the draft on March 1st instead of during the season. FAs can not sign with teams outside of the league - this restricts FA players and draftees to stay within their own level. Each level has their own draft pool. There is a place in the league setup to adjust newly created player's attribute levels. I setup the league adjustments so the higher levels will have better players in the draft pool. Level 10 has really bad players in the draft pool, which is comparable to Level 10. I have a reverse draft order from pro sports. The higher you finish in the standings, the higher your draft picks. In a level with 10 teams (Levels 2-10), the newly promoted team into the level drafts 10th, the team relegated into the level drafts 9th (the brand new team in Level 10 has the 10th pick). Picks 1-8 are based on how the teams finished in the standings. For Level 1, the team that wins the "World Series" will draft 1st (even if team was the WC), the loser drafts 2nd, followed by the other 2 playoff teams, then followed by how the teams finished in the standings - ties are broken by teams finishes in prior years, not by WL record. My goal is to create dynasties vs parity, and to make it harder for promoted teams to thrive in the new league. After about 10-15 years or so, dynasties are created. My opinion of the draft order, you shouldn't be punished for doing better than other teams in your league/level, and vise-versa. I don't care for parity in my baseball universe. Higher draft picks are the team's reward for a good season. (Note: I have financials turned off, otherwise I might reward cash to the WS winner). I don't remember if I have 5 or 10 rounds. I usually autopick after the 2nd or 3rd round. FAs do not move between levels and teams can not trade with a team in another level. Last edited by dim13; 04-11-2008 at 05:17 PM. |
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#12 (permalink) | |
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Bat Boy
Join Date: Feb 2008
Posts: 15
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Quote:
Have you considered the grace period of maybe 1 year to give them a chance? As I said, it's rarely come into play with my scenario, but it has been an important buffer in some cases. Incidentally, I'm in season 14 of my scenario... for the first time, I relegated a franchise that started at MLB (Cincinnati Reds) down to Double-A. I've had a couple drop from Triple-A to Single-A, but the Reds have the dubious distinction of the greatest fall from grace. Overall, we've had the following movement between MLB and PLB: Down * Denotes the team has successfully played its way back to MLB after relegation)Boston*, Cincinnati, San Diego*, St. Louis, Atlanta*, Arizona*, Kansas City*, Santo Domingo*, LA Angels*, Seattle, Toronto, Connecticut, Minnesota*, Charlotte*, Colorado*, Chicago Cubs*, Inland Empire* Up: (* Denotes the team has been relegated back to PLB at some point after promotion, ** team started scenario in Double-A) Fresno, Provo**, Birmingham**, Indianapolis, Rochester*, Greensboro, Tacoma, Midland-Odessa**, Portland What's been interesting to note is the difficulty some large-market teams, such as Monterrey, Tijuana, Mexico City, and Brooklyn have had in getting promoted (or in Toronto's case, brought back up). I have set all the market sizes proportionally, although things are evened out by setting the New York and LA teams' market size to a 5 or 6 to account for the respective five and three teams in the area. |
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