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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
| View Poll Results: Should the player development issues in OOTP be fixed? | |||
| Yes. Its a game about developing players, the development model needs to be accurate. |
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127 | 66.49% |
| There are problems with the model but there are bigger fish to fry |
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36 | 18.85% |
| There are problems? |
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28 | 14.66% |
| Voters: 191. You may not vote on this poll | |||
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#62 (permalink) |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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The only thing problematic right now is how the change of talent gets displayed/reported. It is instantly, which obviously is not the way it works in real life.
Apart from that, I see no problems at all, and the reason is simple: No one knows how talent works in real life... I mean, who knows, maybe Sandy Koufax was taught his curveball by a teammate when he was young. Maybe if he hadn't met him, he would have not developed into the great pitcher he was. So, his talent increased over night Or maybe if some coach would have been able to teach Shawn Abner a better approach, he'd be leading active players in HR now... who knows? Maybe that's what happened to Piazza...That's how I view the development engine in OOTP. It does produce good results, and how it gets there is a matter of my imagination. |
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#63 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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#64 (permalink) | |
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All Star Starter
Join Date: Apr 2006
Posts: 1,155
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No one expects every 5 star potential guy to become 5 stars, or even a 2 star potential guy to become 2 stars. But these talent drops happen for no apparent reason. In DDB, I just had one of my 4 star potential outfielders become a 1-star, over night. No reason. He was sitting in AAA, hitting around .320 (league average is .267), morale was decent, no injuries... and just bam. He's no longer any good. That just doesn't make sense. In anyone's imagination. ![]()
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Checkout my TeamRater mod! Checkout my Player Development Tracker for Solo Leagues! GM Washburn Sea Wolves Dog Days Baseball GM Charleston Chews BJHL |
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#65 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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#66 (permalink) | |
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All Star Starter
Join Date: Apr 2006
Posts: 1,155
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You can't just off guys that were once future stars for no good reason. Something happened to make him not have the potential he once had (if you're going to continue modeling this way).
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Checkout my TeamRater mod! Checkout my Player Development Tracker for Solo Leagues! GM Washburn Sea Wolves Dog Days Baseball GM Charleston Chews BJHL |
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#67 (permalink) | |||||
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Hall Of Famer
Join Date: Mar 2002
Location: Gainesville, FL USA
Posts: 3,369
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You would never just use your imagination when it came to the stats results right? You based that on what you knew and filled in the blanks by extrapolating based on what you knew. Why is development different?
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If not perfection, when is good enough, good enough? |
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#68 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Gainesville, FL USA
Posts: 3,369
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If not perfection, when is good enough, good enough? |
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#69 (permalink) | |
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All Star Starter
Join Date: Jul 2004
Location: High and outside
Posts: 1,067
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Creep!
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Imagine a player with 40/40/40 ability and 80/80/80 potential. Behind the scenes, the player's potential drops to 60/60/60 as the current model does. However, what's reported to player (even with scouts OFF) is a slow, steady decline in potential: May 1st: 76/76/76. June 1st 74/74/74. July 1st 72/72/72. (Actually, I'd probably put a little "noise" in that decline so it wasn't so obvious. The potentials might drift like this 75...72...73...70...70...67...) We keep the exact same model that is developing players accurately but the talent changes don't occur in disturbing jumps. Plus, this probably wouldn't be too hard to implement for OOTP9 .
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If only I could get behind earlier, I'd have more time to catch up! |
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#70 (permalink) |
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Global Moderator
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,422
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I tend to think that people get caught up on the word talent and its definition. I think "potential" is a better word for OOTP. Your potential can go up and down plenty. It is partly based on talent, partly on learned skills, etc. It's a more useful measure than pure talent.
I definitely do not think that a player's potential should be something that is set in stone barring injury or known reasons. I think a guy's potential should be able to go up or down based on a variety of factors too numerous to have the game worrying about, from learning new stances or pitches to losing one's confidence and so on. I think a low potential guy should be able to have something click for him - who knows what - and have that raise his potential. That makes sense to me, and it makes the game less predicatable.
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#71 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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See, this is more a philosophical discussion.Anyway, OOTP 9 will have a much better system in place, and the sudden drops for no reasons are gone. You'll see that in the next beta Jarmenie ![]() |
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#72 (permalink) | |
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All Star Starter
Join Date: Apr 2006
Posts: 1,155
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Checkout my TeamRater mod! Checkout my Player Development Tracker for Solo Leagues! GM Washburn Sea Wolves Dog Days Baseball GM Charleston Chews BJHL |
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#73 (permalink) |
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Minors (Single A)
Join Date: Feb 2004
Posts: 61
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#75 (permalink) | |
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Hall Of Famer
Join Date: Mar 2002
Location: Gainesville, FL USA
Posts: 3,369
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Those are all god given talents that no amount of coaching is going to change. That being said, having those features does mean you are a better pitcher just that you have the tools or, POTENTIAL, to be a better pitcher. If player A with lesser tools or, POTENTIAL, works harder than player B with more tools, or Potential, player A very well could out perform player B but you can't say player A had more potential than player B, he just got closer to reaching his Potential.
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If not perfection, when is good enough, good enough? |
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#79 (permalink) | |
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Hall Of Famer
Join Date: Apr 2004
Location: Medford, MA
Posts: 2,924
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#80 (permalink) | ||
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Hall Of Famer
Join Date: Mar 2002
Location: Gainesville, FL USA
Posts: 3,369
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If the only time talent drops there is a VALID reason, then I'll hold my other comments until I see the new beta. If talent still drops, just over the course of a few months, then no, its still broken you've just made it less noticeable. There's a game play issue here at the core of this discussion. As OOTP works right now there's very little reason for teams to take a "flyer" on a player who is under performing because his potential has dropped. There's very little chance once potential starts dropping its going to start heading back up. In real life, these type of players could be seen as a late bloomer. But no OOTP owner is going to try and acquire a 28 year old with potentials of 40/40/40 with actuals of 40/40/40, but darn well might for a 28 year old with potentials of 80/80/80 and actuals of 40/40/40 because there's potential upside. However small it is, the player with the 80/80/80 potential is seen as having a little more value.
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If not perfection, when is good enough, good enough? |
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