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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
| View Poll Results: Should OOTP 10 have any in-game animation | |||
| NO - I'm a text purist. |
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54 | 22.98% |
| YES AND I WANT EYE CANDY LIKE THE PS3!!! (will allow for toggle on/off) |
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23 | 9.79% |
| YES - MicroLeague-type ball flight and little guys would be great. (will allow for toggle on/off) |
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149 | 63.40% |
| YES and SCREW TOGGLING! If animation is part of the game, it should be on all the time. |
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9 | 3.83% |
| Voters: 235. You may not vote on this poll | |||
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#81 (permalink) |
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Major Leagues
Join Date: Apr 2007
Location: Planet Texas
Posts: 417
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Well, if the people here are the "hard core" OOTP folks, it would stand to reason that the casual fan would be more drawn to the product due to animation of some sort.
So, when you expand beyond this "core" set of users, I'm guessing the demand for animation of some sort would be even greater and likely even add to the game's mass appeal.
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#82 (permalink) |
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All Star Reserve
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 611
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I have no problem with animation, as long as the sim engine stays the same or gets better, that seems to be the major problem with graphics heavy games (madden and mlb 28 come to mind)
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#83 (permalink) |
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Minors (Triple A)
Join Date: Jan 2005
Posts: 235
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The general consensus is that any animation/graphics would be there to visualize the results that the engine has already determined. For the most part, those of us looking for graphics are not asking for a graphic/physics driven model. That would be a horrible move for OOTP.
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#84 (permalink) |
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All Star Reserve
Join Date: Aug 2004
Location: Pacifica, CA
Posts: 787
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Thanks for the info. Seems like people are crying for it.
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I cast this question into your soul, that I might know how deep it is - Friedrich Nietzsche It often shows a fine command of language - to say nothing! - Bertrand Russell |
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#85 (permalink) | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 4,458
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Quote:
I think that may explain why I don't have a customer base though. ![]() I like the winning option in the poll... "ball flight and little guys" Does that mean hobbits? ![]()
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I don't know about you, but as for me, the question has already been answered: Should we be here? Yes! Jack Buck, September 17, 2001 It's what you learn after you know it all that counts. I firmly believe that any man's finest hour... is that moment when he has worked his heart out in a good cause and lies exhausted on the field of battle - victorious. (Vince Lombardi) I don't measure a man's success by how high he climbs but how high he bounces when he hits bottom. (George S. Patton) Last edited by tysok : 06-04-2008 at 10:13 PM. |
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#86 (permalink) | |
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All Star Reserve
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 611
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Quote:
There should be an option to turn it off though, since some people don't have brilliant computers, or they have odd video cards (GeForce 4MX series springs to mind...)
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Allur heimurinn óskýr 2008 Off topic death pool, enter now! My sports gaming forum |
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#87 (permalink) |
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Hall Of Famer
Join Date: Jun 2006
Location: Baying at the moon
Posts: 3,366
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You didn't leave an option for "Monkey Rodeo."
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__________________ "The main problem we face is that when it's 8 AM in London and 3 AM in New York and midnight in L.A., it's still 1968 to Democrats and 1566 in the Middle East." |
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#88 (permalink) | |
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Hall Of Famer
Join Date: May 2004
Posts: 3,081
Warnings: 1
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I do think that the eventual direction of this game is towards something more physics-driven. This is, after all, the way sabermetrics are moving. The Hardball Times Annual has included stuff like a player's percentage of balls put in play that are line drives vs flies and grounders for a couple years now, and it's really begun to be picked up in earnest by others lately, including Bill James.
That doesn't mean we need a game with complex Playstation 3 style graphics. But old-timers might take note.
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#89 (permalink) |
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Minors (Double A)
Join Date: Dec 2005
Posts: 168
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I have no interest in graphics or even sound for that matter. I would like a game that performs exactly like real baseball. The real rosters (Including all minor leagues) are important to me. I like to play every game out and prefer just text / stats.
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#90 (permalink) | |
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All Star Reserve
Join Date: Aug 2004
Location: Pacifica, CA
Posts: 787
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Quote:
For example, on a pick-off play, the PBP might say that the runner was nearly picked off. I think this is just a random description that is selected (say, a 20% chance) to match the end result. In the future I hope this kind of comment would be selected by some kind of evaluation algorithm that would determine that the result really was close. I'd like to see something like this... 1. The physics engine (batter, hit location, fielder, arm, etc.) determines the play result. 2. An evaluation algorithm determines the details & the degree of success or failure. 3. An appropriate graphic displays the result, and 4. The PBP utilizes the play evaluation to appropriately describe the result. In short, the physics engine & evaluation algorithm should drive an accurate graphic & PBP description of the play - not just throw out randomly generated descriptions that fit just the final result (regardless of how close).
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I cast this question into your soul, that I might know how deep it is - Friedrich Nietzsche It often shows a fine command of language - to say nothing! - Bertrand Russell |
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#91 (permalink) |
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Minors (Rookie Ball)
Join Date: Sep 2004
Posts: 20
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FPS '98 style graphics
My preference would be to have FPS '98 graphics, ( which are already 10 years old). A physics engine to me is not important. Let the graphics just show the play which the computer determined just as the text describes it in words.
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#92 (permalink) | |
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All Star Reserve
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 611
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Quote:
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#93 (permalink) | |
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Minors (Double A)
Join Date: Jun 2006
Posts: 158
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Quote:
Are you thinking of the circles concept in addition to the current bars-with-player-names-and-ratings? If so, won't this make the field rather cluttered and clashing (when, say, a circle moves in front of or behind a bar? If not, and you end up with just circles and jersey numbers, you lose the player name and ratings from the visual. |
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#94 (permalink) |
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Minors (Double A)
Join Date: Jun 2006
Posts: 158
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One other concern of mine with adding obtrusive graphics to a text is the splitting of my attention. Is my eye drawn to the unfolding text description of the play, or to the graphics? Well, both AT THE SAME TIME. I'm not sure if I'm recalling MicroLeague correctly, but I think it was graphics only, without a text presentation. That was good for its time, and my attention wasn't split. Of course, I have no problem with adding the feature if others want it. Just count me as one who would likely toggle it off.
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#96 (permalink) | |
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All Star Reserve
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 611
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Quote:
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#97 (permalink) | |
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All Star Reserve
Join Date: Aug 2004
Location: Pacifica, CA
Posts: 787
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Quote:
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I cast this question into your soul, that I might know how deep it is - Friedrich Nietzsche It often shows a fine command of language - to say nothing! - Bertrand Russell |
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