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| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
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#41 (permalink) | |
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All Star Reserve
Join Date: May 2006
Posts: 674
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In my view, a game developer has to be obsessed with the endless pursuit of perfection and to never be satisfied with the game. That mindset has to be internalized, and the developer must be his own harshest critic. The developer needs to be so focused on continual improvement that the external criticism cannot discourage what is happening internally. Otherwise he is doomed to failure or burnout. Markus, I can only hope for your sake and the sake of OOTP that you have that mindset. If you do, then this product should remain strong and continue to improve for years. I certainly appreciate your efforts, though I have been among the harshest critics of OOTP at times. But, as others pointed out, there is enormous potential for this game if the AI can ever be improved to a more realistic level. I think the biggest challenge is with drafting and player personnel logic. OOTP is not that far away from huge success in those areas, so I hope we can help bring about the desired changes. |
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#43 (permalink) | |
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Major Leagues
Join Date: Feb 2002
Location: Arizona
Posts: 383
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While I agree with many of your points, I believe you missed his main conern. He was not opposed to the criticism, just criticism without the details. That's how I took it, at least.
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#44 (permalink) |
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All Star Reserve
Join Date: May 2006
Posts: 674
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Yes, but my point was intended to apply to ALL criticism, including instances when there is no supporting evidence offered. You have to be able to accept that sort of criticism along with the more constructive variety, otherwise you are going to become absolutely miserable.
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#45 (permalink) | |||
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Hall Of Famer
Join Date: Jul 2004
Location: A hole
Posts: 2,083
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Edit; I meant to add that finding such a bug must be like the proverbial "needle in a haystack".
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Cheers RichW Quote:
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Reading List Darwin's Radio by Greg Bear The Confusion by Neal Stephenson Last edited by RchW : 05-19-2008 at 08:03 PM. |
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#46 (permalink) | |
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Major Leagues
Join Date: Feb 2002
Location: Arizona
Posts: 383
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Got ya. I was going off the start of your post "Whenever I see developers post something like this..."
Thought you were referring to that post only. I agree a thick thin is needed. I also agree that posts should include enough info to decipher if it is a bug or not. Quote:
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#47 (permalink) | |
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Banned
Join Date: May 2004
Posts: 3,113
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If anything, though, the game overuses its relief pitchers at that level. One reason I started playing out all the games in my deadball-era league was that I got tired of finding relievers with 70 games and 140 innings pitched. When you set your "use relievers" to "very rarely" the issue IMO was not that it didn't pinch-hit for the reliever, it's that it brought the reliever into the game in the first place. Last edited by Syd Thrift : 05-19-2008 at 11:02 PM. |
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#48 (permalink) | ||
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium
Posts: 6,134
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. . . or that one thing . . . good comment, this.
__________________
The 1998 Yankees are considered to be among the The Best Major League Baseball Teams Ever From 1902-2005 by Baseball Almanac. They were 68-20 at home that year (including playoffs and World Series) in the original Yankee Stadium (1923-2008), "Where Players Became Legends." |
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#49 (permalink) |
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All Star Reserve
Join Date: May 2007
Location: Tokyo, Japan
Posts: 912
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Old Fat Guy,
With all the respect to the tremendous effort you have given to learn about this game in a relatively short period of time, I ask you never to leave this community. Your opinions/suggestions are very very important for the game. ![]() All Markus is asking us is to submit the details of the potential problems of the game when you put it on the board. I understand how Markus feels when he finds the thread titles like this when he has been working on the new version of the game hoping to make this into a better business. (If a potential customer of the game visits the board, and find thread titles that have words like "Fix", "Please", "AI Not Working", it must be so....discouraging, to say the least!)
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myasu ![]() 男は黙って赤靴下
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#50 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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Your league setting for pinch hitting for pitchers is NOT a modern setting, so the AI does not behave the way we know it from todays baseball. If you set pinch hit for reliever to "very often", then the problem you describe never occurs. Thanks for the screenies!Edit: For that draft pick being placed in the majors immediately I'd need the .dat league files the moment this happens. I think the reason probably is that Baltimore had lots of guys injured, and he was barely good enough for the #5 rotation slot. For the rotation the AI always picks the 5 best pitchers who can start, no matter what their previous league level was or where they came from. So, Baltimore was probably in a terrible situation, and just did what every GM should do: Pick the 5 best guys. Last edited by Markus Heinsohn : 05-20-2008 at 04:40 AM. |
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#51 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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What you say is correct, but you cannot keep your cool all the time, otherwise you'll explode one day... |
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#52 (permalink) | |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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#53 (permalink) | |
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All Star Reserve
Join Date: Apr 2006
Location: at the altar of the baseball god praying for middle infield that can catch the ball
Posts: 769
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Actually, yeah, I usually put my draft in the offseason. Though, that was mainly due to the fact i didnt want to have to deal with finding room for a bunch of draftees in the middle of the year. It got just too annoying. I got to studying the numbers too much. And thinking too hard on what is a hobby. It just felt easier to move around the players at beginning of the season and tweak as i go. Note: as for studying numbers, I mean attributes and stuff. I like to try to analyze the player, what I want from him, gauge his future, where would be over his head etc. And put him in regards to that input. This takes a while. It was too frustrating and time-consuming to do this in the middle of the season.
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-Left-handed groundball specialist -Strikeouts are for wimps Last edited by Left-handed Badger : 05-20-2008 at 05:05 AM. |
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#54 (permalink) |
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Bat Boy
Join Date: Apr 2004
Posts: 17
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My 2 cents
Newbie... so please let me know if I don't know what I'm talking about!!!!!
This might be why I am looking for an option after the draft to "contact" all the draftees, sign them and send them to Rookie, Short-season , etc so they don't get scattered across your minor league system I think one of the best part of the game is drafting and watching these players develop in the minors even if your #1 pick from 2005 turns out to be a bust. |
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#55 (permalink) | |
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All Star Reserve
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 657
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Allur heimurinn óskýr 2008 Off topic death pool, enter now! My sports gaming forum |
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#57 (permalink) | ||
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All Star Reserve
Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 739
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Oh well, been a coupla days and I've heard nothing suggesting I should keep my opinions to myself, so here goes again.
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I don't think so 1998 Yanks, as Markus sounded geniunely offended when he spoke of it being more than just a job, it was his passion; even if I didn't intend it to be offensive. And these are, sort of, his boards; i.e. its his game. If I were in someone else's house and offended them, even if unintentionally, I would offer to leave and would gladly do so if asked. I agree with you Markus. The AI should pick the 5 best (or 4 best in case of 4 man rotations) pitchers available, period. The problem is, in Baltimore's case, and in the case of three others in THIS league (I didn't post but two other teams used draft picks as starters the week of the draft), there were better options available. The free agent list was full of starting pitchers and relievers with better than 14 endurance with at least journeymen type ratings (I.E. an average of 9 in all 3 ratings). And the only team in the league bumping up against their budget, according to the financial report, was mine. I mean, I WANT the AI to pick the best 5 available, I WANT the AI to field the best team possible, and in these cases it's obvious to a casual observer that they weren't. Put another way, if you put a 100 humans in control of Baltimore in that case, I'm reasonably sure 100 of them would've come up with a better option than the kid they just drafted the day before. And, its the same with the pitcher hitting. There are certain circumstances where the strategy settings should influence decisions, but there are some circumstances where the option is SO OBVIOUS, it should be immune from strategy settings. Again, using the 100 manager example, if 100 humans managed a team with two outs in the bottom of the ninth trailing by 3 with one man already on (thus meaning if the this guy reached the tying run would come to the plate), THEN 100 OUT OF 100 OF THOSE HUMAN MANAGERS WOULD'VE PINCH HIT. Again, I'm not intending this as a personal attack, because I have not found a baseball sim with BETTER AI than OOTP. I am stating that baseball AI, throughout the industry, could use a vast improvement. |
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#58 (permalink) |
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Developer OOTP
Join Date: Dec 2001
Location: Heinbockel, Germany
Posts: 9,448
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Do you still have that league file? If yes, please zip the .dat files and email them to markus@ootpdevelopments.com ... I have never seen something like this, so obviously something is wrong if what you say is indeed correct
Thanks! |
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#60 (permalink) | |
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All Star Reserve
Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 739
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