|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| OOTP 8/2007: General Discussions Talk about our upcoming version of the game... |
![]() |
|
|
LinkBack | Thread Tools | Search this Thread | Display Modes |
|
|
#21 (permalink) | ||
|
Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 6,183
|
Quote:
Want a league with independent league-like finances? No problem, just enter in the proper starting amounts. Want the league to generate consistent revenue each year? Easy, just don't change your initial settings. Want instead to mimic how revenues have grown over the years? Simple, enter in higher values each year. (For historical leagues, there'd be a file which would list for each major league year the proper settings so that finances follow reality in how they've changed dramatically over the years.) Quote:
The tricky area for this is nailing down good numbers. There's only a small amount major league financial data available; there's even less for the minors. An additional complication is how the major-minor relationship evolved. Early working agreements had minor league clubs shouldering more of the financial burden but gave them control over their rosters; today's player development contract means the major league club pays most of the bills for a minor league team in exchange for almost complete control over the roster. On the other hand, the fact that salary limits (i.e. salary caps) existed in the minors for a long time means their finances were more rigid as compared to the majors. I've included something like this as part of a team's expenses. It's not just travel though, but rather "team operations" which includes other things like spring training costs. I have this expense as a fixed percentage cost of a club's expenses and not user-selectable (I can't see what meaningful effect it should have if it was selectable, plus I wanted to keep things reasonably simple). I have this expense item in as "stadium operations." It can either be a fixed percentage cost, or it could be made user-selectable, I haven't decided yet which is best. If selectable, then by allotting more of your budget to operating the stadium, it results in a small boost to your attendance. By spending more, it represents keeping your stadium clean and with up-to-date facilities thus making it a more attractive place to watch a ballgame. Spending the minimum amount represents letting your park become dirty and rundown thus putting fans off and lowering your attendance a bit from where it might otherwise be. Penny-pinching owners might opt to go for the minimum amount in order to save some money, while owners flush with cash may go for the maximum in order to boost their financial fortunes even more. My hesistation in making it selectable is that I fear OOTP users would always use the minimum amount and spend the left over money on player contracts, thus defeating the point of making it selectable. The only way around that would be to make the penalty for minimum stadium costs substantial, and I'm not sure how realistic that would be. Constructing new ballparks I haven't expressly considered, but it can be added to the system. A team could opt to want to build a new park and then choose its new park's parameters from a range of different stadium types (e.g. number of regular seats number of luxury suites, dome or open air, turf or grass, etc.). The club then has to pay a fixed cost every year for a set number of years to pay for its portion of the new park. Thus for a long time the club might be financially hobbled by having to pay its share of the new park, but in compensation the increased revenue from a newer stadium offers a greater level of profitability once the new park is paid off.
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . Last edited by Le Grande Orange : 06-05-2008 at 02:41 PM. |
||
|
|
|
|
|
#22 (permalink) |
|
Hall Of Famer
Join Date: Apr 2004
Location: Coral Springs, FL or Orlando, FL (UCF)
Posts: 7,766
|
I'd like the option to do either, but make city populations metropolitan populations.
__________________
All-Sports Fantasy League The ASFL 21 different games, 8 sports. Now trying to fill up our Fantasy Football leagues. Please check out the website (www.theasfl.com/asfl2/). The league is free- if you're interested please fill out the signup form and/or email the commissioner. Miami Talons (ABL): 2004, 2005 & 2008 Champs |
|
|
|
|
|
#23 (permalink) | |
|
Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 6,183
|
Quote:
I see two possible ways of doing it: 1) In the inaugural draft, each player comes with a pre-determined, non-negotiable contract. Each club only has a set amount of money to spend on contracts, based upon its financial capacity. When clubs make their player selections, they have to balance the skill of the player and the price tag associated with him. 2) The inaugural draft functions like the amateur draft. Clubs are merely choosing the right to negotiate with the selected players. After players have all been selected, then the clubs have to begin negotiating and haggling with each drafted player to arrive at a mutually agreeable contract. It may be some drafted players and clubs won't reach an agreement, and the player becomes a free agent.
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
|
|
|
|
|
|
#24 (permalink) |
|
Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 2,636
|
I like both of those. The second seems more realistic to me (and I wish it was the was amnateur drafts workd now), but you might run into two problems:
1) How long do you have to negotiate? Most new games begin January 1 and spring training begins around March 1. Would you have until the start of ST? Until the last day of ST? Another option would be to perform the negotiation immediately. If you aren't able to agree with the draftee, one or the other of you could 'end negotiations' and you would get to pick again… and again… and again, until you finally found a player willing to tolerate your pfennig-pinching. This would be a nightmare for online leagues, but pretty reasonable for solo gaming. 2) Some players would be driven crazy. In my (solo) leagues each team starts with 200 players (Majors and full minors). I could just imagine what some of these guys would say about having to undertake 200 negotiations. You might say that only the first 40 (or whatever the size of the secondary roster) rounds of draftee need to be negotiated with, and everyone else will settle for a minor league contract. Or, some smart cookie could figure a way to add a 'mass select' option to the game.
__________________
Continuing a campaign to promote adding a 'mass select' option to Out of the Park 10. *sigh* |
|
|
|
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|