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| OOTP 9 - General Discussions Discuss the latest and greatest OOTP ever, version 9! |
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#82 (permalink) |
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All Star Reserve
Join Date: Aug 2007
Posts: 807
Thanked 66x in 21 posts
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SkyDog, you mentioned 550 saves as a good threshold for induction into the HoF... what other HoF criteria do you use?
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#83 (permalink) | |
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Hall Of Famer
Join Date: Jul 2004
Location: With Terminator Halladay
Posts: 2,889
Thanked 19x in 14 posts
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Just a note for those who like real schedules, the 1973 MLB schedule works very well for this quick start in the 2001 season. I checked and the division games are correct.
major_league_ml_c_1973.isdl.
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#85 (permalink) | ||
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Front Office Football Central
Join Date: Feb 2002
Location: Souf Cackilacky
Posts: 1,497
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Quote:
Quote:
Bottom line: it's close enough that I'm going to continue using these same modifiers in my personal league until such time as Ron endeavors to re-run his study. And if he doesn't, I'll be perfectly fine using these long-term.
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#88 (permalink) |
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Hall Of Famer
Join Date: Aug 2003
Posts: 6,213
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Initial look at default settings says:
1) Hitters develop just a little later (24 rather than 22) 2) Pitchers don't look too much different, except... 3) Stuff now has a weird hump at 21-22, then falls off too sharply, then still looks to fall off too hard after 37 or 38. So in the end, it appears modifiers are still required, though maybe a small fade on the development side. I'll try to fiddle with them more over the next few days. This is getting monotonous, though.
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#89 (permalink) |
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All Star Starter
Join Date: May 2007
Location: Tokyo, Japan
Posts: 1,316
Thanked 5x in 4 posts
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Just a polite bump.
![]() I am so curious how Ronco's new setting will be like, after version 9.1.2.
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myasu Bill Spaceman Lee- "The other day they asked me about mandatory drug testing. I said I believed in drug testing a long time ago. All through the sixties I tested everything." |
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#90 (permalink) | |
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Bat Boy
Join Date: Apr 2002
Posts: 18
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In OOTP8, I ran many 50 to 100 year fictional sims trying to find a setting that would reduce the drop off in offensive statistics. With all other league settings remaining static, I found that manipulating the pitcher creation modifiers fixed the problem. I reduced the pitcher creation modifiers, and kept reducing them, until I settled on 0.795's for my league. Pitcher creation modifiers were the only settings I found that stuck while simming long term. The league totals would stay within an acceptable range from year 1 thru 100 and beyond. To say it another way, I tweaked all sorts of modifiers until the first year sim produced statistics that I liked. From there, I reduced the pitcher creation modifiers until I got to the point where the league totals from the first year remained relatively constant thru the next 50 to 100 years. |
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#92 (permalink) | |
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All Star Starter
Join Date: May 2007
Location: Tokyo, Japan
Posts: 1,316
Thanked 5x in 4 posts
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Quote:
I truly appreciate your work here.
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myasu Bill Spaceman Lee- "The other day they asked me about mandatory drug testing. I said I believed in drug testing a long time ago. All through the sixties I tested everything." |
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#96 (permalink) |
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All Star Reserve
Join Date: Aug 2006
Posts: 805
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I'm curious if anyone (specifically RonCo or SkyDog) knows if these levels are still good with patch 4 or if they should be changed...
Batter Aging: 2.000 Batter Development: .500 Pitcher Aging: 1.750 Pitcher Development: .500 |
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#100 (permalink) |
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All Star Reserve
Join Date: Aug 2006
Posts: 805
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RonCo - When you did you analysis to come up with the age and development modifiers, what did you have your AI Player Evaluation Options set at? The default 30/50/15/5 or something different? I'm curious because I wonder if this affects development somewhat.
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LinkBack to this Thread: http://www.ootpdevelopments.com/board/ootp-9-general-discussions/167923-proposed-fictional-league-dev-aging-modifiers.html
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| Posted By | For | Type | Date | |
| Alright Boyz, Here We Go!!!! (OOTP9 First Impressions...) - Page 10 - Front Office Football Central | This thread | Refback | 06-29-2008 10:33 PM | |