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Old 11-22-2008, 07:01 AM   #1 (permalink)
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Flawed Injury Model?

It seems to me that the injury model for OOTP is flawed. For example, I am in my third season in a new league. (It's a major league that started in 2008.) It's May and I'm fighting for first place. So, what happens? I start getting hit with big-time injuries to my 25-man roster. Right now, I have five men from that roster who are on the DL for six weeks or more. It seems like this happens every time I start a new league and my team becomes strong. For the purposes of comparison, I checked the six last place teams. One of them has two players from the 25-man roster on the DL for six weeks or more, three have one player, and two have no players.

Is it just my imagination, or is this the way the injury model works?
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Old 11-22-2008, 10:46 AM   #2 (permalink)
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Its just your imagination your place in the standings has no bearing on injuries.Actually if anything,it has been proven that injuries are a little low compared to real life.I don't have to tell you that baseball is a long season and things like injuries happen.Its the teams that overcome them who go on to immortality.Just look at this years Phillies,Brad Lidge,Jimmy Rollins,Shane Victorino,Geoff Jenkins,Carlos Ruiz,Pedro Feliz,Jason Werth,and Tom Gordon all spent time on the DL,and thats not to mention Chase Utley,who was hampered with a hip injury that would have shelved lesser men for the season.Instead,Chase toughed it out choosing to wait until the off-season to have the surgery.
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Old 11-22-2008, 04:28 PM   #3 (permalink)
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Please don't take this as a hostile response because I don't intend it as such, but are you certain of this or is it your impression from playing?
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Old 11-22-2008, 05:37 PM   #4 (permalink)
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Please don't take this as a hostile response because I don't intend it as such, but are you certain of this or is it your impression from playing?
You can be certain that what PhillieFever said is fact.
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Old 11-22-2008, 06:16 PM   #5 (permalink)
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Dactyl,

Do me a favor. Check out this URL on June 1st, 2009.

MLB Injuries - CBSSports.com
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Old 11-22-2008, 07:07 PM   #6 (permalink)
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To me it seems that the injury system is flawed though not because there are too many. I don't disagree that injuries are a little low in this game but they aren't distributed correctly. Relief pitchers in particular are subject to a lot of injuries IRL and pitchers in general account for more than half of all injuries, I believe, whereas in OOTP pitcher injuries are more like 1/3. In the link posted above 121 of the 202 injuries were to pitchers.

Oddly, catchers in OOTP seem almost immune to injury as far as I can tell, while most people believe that IRL catchers are the most likely to be injured of the position players.
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Old 11-22-2008, 07:53 PM   #7 (permalink)
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In the last season of my solo league (Texas), starting in July, I ended up with 4 of 9 starting batters out for the season. Because my pitching was unaffected (a problem in itself) we managed to win the division big time. To my surprise we won the first round 4-2 but were blown out in the League Championship 4-0 by Seattle the wild card team. The beauty of this was the performance of some of my call ups changed my whole strategy during the off season.

The distribution of injuries to pitchers is way way off.
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Old 11-22-2008, 08:26 PM   #8 (permalink)
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I agree that distribution of injuries with pitchers is way off. I haven't played OOTP9 enough to know whether the frequency is any good, but I know I had to set it to "high" in OOTP2007 to keep it semi-realistic. (Of course, all that did was give me a pretty good injury level for position players and an incredibly low one for pitchers.)
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Old 11-22-2008, 09:02 PM   #9 (permalink)
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Another area where I believe that the injury model is very flawed is that in OOTP one knows immediately almost exactly how long the injury will last. IRL this isn't even remotely the case. In many instances, especially for pitchers, injuries that are essentially career enders (at least as far as a major league career is concerned) occur but it is not known for years that this is the case.

I think the game would be a lot more interesting to play if this aspect of the game was made more realistic.
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Old 11-22-2008, 09:09 PM   #10 (permalink)
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I have my injuries set to high and it helps, although they are still slightly too low...I am running an AAA club tho, so I can't just call people up...I am stuck with who they send me...
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Old 11-22-2008, 11:49 PM   #11 (permalink)
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Quote:
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Please don't take this as a hostile response because I don't intend it as such, but are you certain of this or is it your impression from playing?
No,as Bruce said,this is most definitely a fact.There is absolutely no form of "catch-up logic" built into this game.I can promise you that.
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Old 11-23-2008, 08:56 AM   #12 (permalink)
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Another area where I believe that the injury model is very flawed is that in OOTP one knows immediately almost exactly how long the injury will last. IRL this isn't even remotely the case. In many instances, especially for pitchers, injuries that are essentially career enders (at least as far as a major league career is concerned) occur but it is not known for years that this is the case.

I think the game would be a lot more interesting to play if this aspect of the game was made more realistic.

Instead of career ending injuries I would like to see an injury rated at 12 or so months and then the player retires if unable to make it back to the majors. It could still be coded internally as a CEI but not known to the human players as such.
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Old 11-23-2008, 05:23 PM   #13 (permalink)
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Instead of career ending injuries I would like to see an injury rated at 12 or so months and then the player retires if unable to make it back to the majors. It could still be coded internally as a CEI but not known to the human players as such.
Or of course a mixture ..... some injuries could immediately be labelled career ending, while others could simply be long-term and the player could either try and make it back or announce his retirement at some point during his time on the D.L.
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