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OOTP 9 - Historical Leagues Discuss historical simulations and their results in this forum.

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Old 06-22-2008, 08:57 PM   #1 (permalink)
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Two Historical questions

Two quick questions on Historical leagues:

1. I am being continually harassed in the preseason starting a new league with trade offers, usually bad trades that would alter my rosters in bad ways. In my initial forays, I want to do a league that essentially leaves the rosters alone for the present. What od I need to adjust?

2. I've noticed that attendance figures in historical leagues are very, very low; early-season games routinely draw 25% of capacity or less. Something seems very off with that; especially in eras before there are broadcast rights and the like, that seems like msot clubs would not be able to meet expenses. Is there something I'm missing?
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Old 06-22-2008, 10:04 PM   #2 (permalink)
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Quote:
Originally Posted by Michael Hopcroft View Post
I've noticed that attendance figures in historical leagues are very, very low; early-season games routinely draw 25% of capacity or less.
Attendance figures for the earlier years were low. In 1901, the MLB per game average attendance was just 3,247; in 1911, it was 5,312. Indeed, from 1901-1944, the highest per game average attendance was 8,028 which occurred in the 1927 season. It wasn't until 1979 that the per game average broke 20,000; the 30,000 threshold wasn't passed until 1993.

In terms of comparison to stadium seating capacity, some departures from reality were done in order to make sure the finances stayed reasonable over the life of the historical league.

That said, your numbers may not be that far off from reality. In 1951, the average capacity of an MLB park was 42,892; the average per game attendance that season was 13,016. That works out to just 30.3% of capacity.
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Old 06-23-2008, 02:56 AM   #3 (permalink)
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To stop the annoying trade offers you can place the player(s) the other teams want on your "Untouchables" list. I have found it is generally one or two players that everybody is going after.

To reduce the number of trades, set the AI trading frequency to low or very low. This will keep the rosters more intact. You can also disable the rookie draft so that rookies are assigned to their actual teams. Again, this helps in the consistency. Except, of course, where trades have actually been made IRL.
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