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| OOTP 9 - Mods Logos, roster packs, historical databases, OOTP tools, FaceGen files... it's all here! |
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#1 (permalink) |
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All Star Starter
Join Date: Sep 2003
Location: Las Vegas
Posts: 1,250
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Why was Malleus's thread closed???
The fact that true historical gameplay has been left out is a total joke! Also not letting people discuss the issue is insane. I think OOTP needs to remember who pays the bills and just because they make something with OOTP written on it doesn't mean that we will all buy it.
If true historical gaming is not part of the package then they will be surprised how many people will just save their money and keep playing the older versions or find a new company that makes a product they want.
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#3 (permalink) |
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All Star Starter
Join Date: Oct 2004
Posts: 1,223
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I clicked this thread hoping there would be a mod that allowed me to install a news ticker about MD happenings
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![]() ![]() PCBL -- Commissioner, Troy Heroes GM Current Avatar: SP Keith Ellison 20-8, 2.59 ERA and CL All-Star Game Starter |
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#4 (permalink) | |
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Hall Of Famer
Join Date: Apr 2004
Location: Medford, MA
Posts: 2,905
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#5 (permalink) | |
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Minors (Triple A)
Join Date: May 2004
Posts: 263
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#6 (permalink) | |
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All Star Starter
Join Date: Sep 2003
Location: Las Vegas
Posts: 1,250
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Quote:
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#7 (permalink) | |
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Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 6,247
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . Last edited by Le Grande Orange : 05-25-2006 at 11:22 PM. |
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#8 (permalink) |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 3,972
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You kind of had me on your side cowboys until you said "and since you have created ZERO mods I would suggest leaving this topic to people that understand the issue" people should have their say no matter if they have created mods or not.
Last edited by ukhotstove : 05-25-2006 at 07:11 PM. |
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#9 (permalink) | |
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Hall Of Famer
Join Date: Aug 2004
Posts: 9,776
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#11 (permalink) | |
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Hall Of Famer
Join Date: Dec 2001
Location: Ontario Canada
Posts: 5,395
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As for enhancements that historical players have already been told about. Here are 2 right off the top of my head. Let's start with the new League history: a complete game history like Baseball Reference included with no hoops for the user to jump through. Or maybe the ability to modify your financials (both the amount of dollars in salary and the league financial rules) to fit your universe. It might be better for future posts that you actually read a little of the happenings on this board before regurgitating inaccurate statements made by MD.
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Cliff Markle HOB1 greatest pitcher 360-160, 9 Welch Awards, 11 WS titles My current dynasty - Tiger Fan's All Sports Replay: The 1920's ![]() Head Coach 2010 North Carolina State (5-7) 2011 North Carolina State (2-2) 2012 North Carolina (0-0) 2008 IFF Portsmouth FC Last edited by Tiger Fan : 05-25-2006 at 08:43 PM. |
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#12 (permalink) | |
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Hall Of Famer
Join Date: Aug 2004
Posts: 9,776
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now THIS guy, I'll take his word on (becuse you knwo...the whole beta testing thing....and actually SEEING the product angle.....that usually helps) |
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#13 (permalink) | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 3,972
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#19 (permalink) | |
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All Star Starter
Join Date: Apr 2002
Location: Iowa
Posts: 1,741
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Oh, wait a minute MD said it so it must be true, give me a break. Do feel free to come back though when you understand the issues. |
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#20 (permalink) | |
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Hall Of Famer
Join Date: Dec 2001
Location: Lurking
Posts: 7,470
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"So in looking through screenshots and league reports, I don't see anything along the lines of team loyalty, desire for winning team, consistency, popularity, injury rating, and the like. I can certainly understand leaving out clutch performance and team leadership skills, but data regarding who a player prefers to sign with, how likely they are to be injured, and how much a team's popularity would suffer for trading away all of their popular players was pretty important stuff that added quite a bit of depth to the game beyond whether player X's contact rating was higher than player Y. Do these ratings still exist, possibly as hidden values that can be referenced in various game interactions? If not, then I do not understand why they were taken out." And the reply from Markus Heinsohn: "They are there, just hidden... you should get a sense for the ratings through the news/messages on the players." Let's see, the hidden variables were, as of last night, according to Markus's reply to Nutlaw, "team loyalty, desire for winning team, consistency, popularity, injury rating, and the like." Some of these items significantly affect historical simming. I posted the alarm last night. The problem was fixed by this morning - but, according to the official story (1) there never was a problem, (2) if there was a problem Markus already knew about it, and (3) Markus already knew about it because someone else (unnamed) was the person who pointed this all out to him. All of which, of course, is completely incompatible with what Markus actually posted last night. Unlike a whole lot of people, I'm not saying anything bad about anyone. But those are the facts as I know them.
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