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Old 07-29-2011, 01:43 PM   #1 (permalink)
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Hundreds of Jim Unknowns

I have created my own names.txt and first_names.txt for a new fictional league, using fantasy names. Ghost players are NOT enabled in either league. Two major leagues, no minors, each team has a reserve roster.

Upon creating the league, I noticed three names out of about 1700 names created have the last name 'Unknown.' So I deleted those players.

Then, I simmed 20 years. And now there are hundreds of them.

I have attached the modified .txt files if any wants to peruse them. I'm not sure what could be causing this. The great majority of names created in year one look right, but at year 20 most are, simply, Unknown.
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File Type: txt first_names.txt (18.3 KB, 21 views)
File Type: txt names.txt (26.8 KB, 28 views)
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Old 07-29-2011, 03:08 PM   #2 (permalink)
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Update. I'm certain the problem is in the text files. I swapped mine out and put in the game's original names.txt and first_names.txt, and everything looks fine.

So I need to see what the problem is in those files. If anyone spots anything, please let me know, thanks.
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Old 07-29-2011, 03:41 PM   #3 (permalink)
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Quote:
Originally Posted by tylertoo View Post
Update. I'm certain the problem is in the text files. I swapped mine out and put in the game's original names.txt and first_names.txt, and everything looks fine.

So I need to see what the problem is in those files. If anyone spots anything, please let me know, thanks.
Best I can tell from yours is that your frequency for some names may be too low and the unique ID is too random

See this from 11 manual for names and my screenshots are from my 1st names file which includes female 1st names.
http://www.ootpdevelopments.com/documentation/ootp11/index.php?page=the_names_files
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Old 07-29-2011, 04:09 PM   #4 (permalink)
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Quote:
Originally Posted by Chicagofan76 View Post
Best I can tell from yours is that your frequency for some names may be too low and the unique ID is too random.
Thanks, but this is where I get confused. Let me explain what I did:

--In my fictional league world_default.xml, I have seven original ethnicities, numbered 0-6, for my fictional league. (See file below).
--In my names.txt, I set the second figure, Frequency, to "1" for each name (first and last). I thought this would mean that no name appears more frequently than any other.
--I set the third figure in my names.txt, Name Set ID, to be a random number between 0-6. I thought this would equally disperse the fantasy names among the seven original ethnicities.

So what have I done wrong? Here is the world_default.xml:

Code:
<?xml version="1.0" encoding="UTF-8"?>

<WORLD id="1" name="default" fileversion="OOTP Developments 2011-06-29 16:33:09">
    <LANGUAGES>
    <LANGUAGE id="0" name="Setherian" />
    <LANGUAGE id="1" name="Helderean" />
    <LANGUAGE id="2" name="Nomystian" />
    <LANGUAGE id="3" name="Rebular" />
    <LANGUAGE id="4" name="Foel" />
    <LANGUAGE id="5" name="Krel" />
    <LANGUAGE id="6" name="Amandean" />
    </LANGUAGES>
    <CONTINENTS>
    <CONTINENT id="10" name="Setheridge" pop="14112200" abbr="SETH" dem="Setherian">
        <NATIONS>    
        <NATION id="270" name="Setheridge" pop="7649000" lid="0" gender="0" bbqual="3" abbr="STH" dem="Setherian">
            <ETHNICITIES>
            <ETHNICITY lid="0" pct="62" />
            <ETHNICITY lid="1" pct="2" />
            <ETHNICITY lid="2" pct="11" />
            <ETHNICITY lid="3" pct="8" />
            <ETHNICITY lid="4" pct="7" />
            <ETHNICITY lid="5" pct="5" />
            <ETHNICITY lid="6" pct="5" />
            </ETHNICITIES>
            <STATES>
            <STATE id="3500" name="Belville Plains" pop="4068000" abbr="BEL">
                <CITIES>
                <CITY id="95000" name="Binney" pop="974000" lat="120" long="-15" abbr="BIN" />
                <CITY id="95001" name="Kendall" pop="1352000" lat="70" long="-135" abbr="KEN" />
                <CITY id="95002" name="McKilligan" pop="632000" lat="80" long="-50" abbr="MCK" />
                <CITY id="95003" name="Mount Waylandtown" pop="287000" lat="50" long="7" abbr="MTW" />
                <CITY id="95004" name="Blue  Square" pop="257000" lat="90" long="-105" abbr="BSQ" />
                <CITY id="95005" name="Goodwyn Fork" pop="102000" lat="40" long="-110" abbr="GWF" />
                <CITY id="95006" name="Red Beach" pop="178000" lat="110" long="5" abbr="RB" />
                <CITY id="95007" name="Sandbachana Woods" pop="153000" lat="70" long="-20" abbr="SBW" />
                <CITY id="95008" name="Tredgettmond Butte" pop="133000" lat="120" long="-120" abbr="TMB" />
                </CITIES>
            </STATE>
            <STATE id="3501" name="Whistedana" pop="3581000" abbr="WHS">
                <CITIES>
                <CITY id="95020" name="Boundymount Corner" pop="303000" lat="-5" long="-150" abbr="BMC" />
                <CITY id="95021" name="New Ungerapolis" pop="802000" lat="-45" long="-85" abbr="NEW" />
                <CITY id="95022" name="Schawmount City" pop="1277000" lat="20" long="0" abbr="SCH" />
                <CITY id="95023" name="Tillbrookson Bluff" pop="449000" lat="10" long="-65" abbr="TIL" />
                <CITY id="95024" name="Bottom Brook" pop="229000" lat="25" long="-125" abbr="BBR" />
                <CITY id="95025" name="Finchamland" pop="198000" lat="15" long="-25" abbr="FIN" />
                <CITY id="95026" name="MacKaness" pop="143000" lat="-30" long="-70" abbr="MAC" />
                <CITY id="95027" name="Mount Jarviswell" pop="98000" lat="7" long="-60" abbr="MTJ" />
                <CITY id="95028" name="Red Mine" pop="82000" lat="-25" long="-90" abbr="RM" />
                </CITIES>
            </STATE>
            </STATES>
        </NATION>
        <NATION id="271" name="Helderan" pop="6463200" lid="1" gender="0" bbqual="3" abbr="HEL" dem="Helderan">
            <ETHNICITIES>
            <ETHNICITY lid="0" pct="3" />
            <ETHNICITY lid="1" pct="65" />
            <ETHNICITY lid="2" pct="1" />
            <ETHNICITY lid="3" pct="1" />
            <ETHNICITY lid="4" pct="11" />
            <ETHNICITY lid="5" pct="2" />
            <ETHNICITY lid="6" pct="17" />
            </ETHNICITIES>
            <STATES>
            <STATE id="3510" name="Osler" pop="3063200" abbr="OSL">
                <CITIES>
                <CITY id="95040" name="Bereton Park" pop="485000" lat="85" long="70" abbr="BER" />
                <CITY id="95041" name="Crenshaw City" pop="309000" lat="35" long="140" abbr="CRN" />
                <CITY id="95042" name="Red Tummlyn" pop="655000" lat="25" long="80" abbr="RTM" />
                <CITY id="95043" name="Skate River" pop="879000" lat="25" long="30" abbr="SKR" />
                <CITY id="95044" name="Fanningana Falls Park" pop="284000" lat="20" long="45" abbr="FFP" />
                <CITY id="95045" name="Folgerley Centre Bluff" pop="153000" lat="55" long="110" abbr="FCB" />
                <CITY id="95046" name="McKinvenmond Lakes" pop="112000" lat="65" long="35" abbr="MKL" />
                <CITY id="95047" name="Pear Falls" pop="94300" lat="55" long="58" abbr="PF" />
                <CITY id="95048" name="Powlett Creek Summit" pop="91900" lat="5" long="70" abbr="PCS" />
                </CITIES>
            </STATE>
            <STATE id="3511" name="Pargerveron" pop="3400000" abbr="PAR">
                <CITIES>
                <CITY id="95060" name="Gregorsoncott" pop="298000" lat="-60" long="-40" abbr="GRG" />
                <CITY id="95061" name="Kern" pop="518000" lat="5" long="35" abbr="KRN" />
                <CITY id="95062" name="West Somerchester" pop="767000" lat="0" long="-40" abbr="WSC" />
                <CITY id="95063" name="Widmertown" pop="1183000" lat="-45" long="40" abbr="WID" />
                <CITY id="95064" name="Buck Falls Heights" pop="184000" lat="-25" long="-2" abbr="BFH" />
                <CITY id="95065" name="Grand LaValleyford Prairie" pop="162000" lat="-40" long="-65" abbr="GLF" />
                <CITY id="95066" name="Hot Bear Bend" pop="133000" lat="-20" long="50" abbr="HBB" />
                <CITY id="95067" name="Leadland" pop="84000" lat="-40" long="110" abbr="LDL" />
                <CITY id="95068" name="McMurrichswell Cove" pop="71000" lat="-80" long="90" abbr="MMC" />
                </CITIES>
            </STATE>
            </STATES>
        </NATION>
        </NATIONS>
    </CONTINENT>
    </CONTINENTS>
    <REGIONS>
    (((snip)))
     </REGIONS>
</WORLD>
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Old 07-29-2011, 05:19 PM   #5 (permalink)
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Looks like you have commas after the ethnicity db values in the Names.txt file. Like this:

Abel,1,1,
Baker,1,1,
Charlie,1,1,

You can't do that. It should look like this:

Abel,1,1
Baker,1,1
Charlie,1,1
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Old 07-29-2011, 06:01 PM   #6 (permalink)
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Quote:
Originally Posted by joefromchicago View Post
Looks like you have commas after the ethnicity db values in the Names.txt file. Like this:

Abel,1,1,
Baker,1,1,
Charlie,1,1,

You can't do that. It should look like this:

Abel,1,1
Baker,1,1
Charlie,1,1
thanx I had missed that


Tyler as far as the 1-6 Mumzumba aka Gumby or Markmeister would be able to answer that better then I can I dont have 12. And I didnt know you could customize ethnicities.

Last edited by Chicagofan76; 07-29-2011 at 06:03 PM.
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Old 07-29-2011, 06:03 PM   #7 (permalink)
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Quote:
Originally Posted by joefromchicago View Post
Looks like you have commas after the ethnicity db values in the Names.txt file. Like this:

Abel,1,1,
Baker,1,1,
Charlie,1,1,

You can't do that. It should look like this:

Abel,1,1
Baker,1,1
Charlie,1,1
Thanks so much Joe.

Those commas resulted because I exported the names files from Microsoft Excel, which automatically put them in. Now I just to find some way to export without that happening in the final column, or go through manually and delete them. Here we go.
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Old 07-30-2011, 10:55 AM   #8 (permalink)
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Unfortunately deleting those commas from my names.txt did not solve the problem. I started a new league, simmed 20 years, and hundreds of Jim Unknowns appeared again.

Clearly the problem is in my specific setup, either with the names.txt, first_names.txt or my world_default.xml. I have attached the latest versions here in case anyone has any other ideas.

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File Type: txt names.txt (24.8 KB, 18 views)
File Type: txt first_names.txt (18.3 KB, 20 views)
File Type: xml world_default.xml (53.3 KB, 26 views)
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Old 07-30-2011, 11:04 AM   #9 (permalink)
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Joe had what I thought was the answer. Not sure what's going on that's still causing problems as it looks OK at a quick glance.

What does your ethnicities.txt file look like? Maybe that's where the issue is coming from.

Edit - I downloaded the files and tried them. No Unknowns are showing up. I did not edit the ethnicities.txt files at all. Maybe 0-39 are needed even if you aren't using all of them.
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Old 07-30-2011, 11:37 AM   #10 (permalink)
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Quote:
Originally Posted by Markmeister View Post
Joe had what I thought was the answer. Not sure what's going on that's still causing problems as it looks OK at a quick glance.

What does your ethnicities.txt file look like? Maybe that's where the issue is coming from.

Edit - I downloaded the files and tried them. No Unknowns are showing up. I did not edit the ethnicities.txt files at all. Maybe 0-39 are needed even if you aren't using all of them.
Thanks for trying them. I'm attaching the ethnicities file that is in my database folder, I don't believe I've touched it at all.

I thought, though, that with version 12 the ethnicities file was moot using world_default.xml to specify ethnicities. This whole thing confuses me.

And to clarify the latest test -- when I first created the league using these files, I had 3 Unknowns, none named Jim. I left them alone. Then I simmed 20 years and there were still the same three Unknowns guys, they'd since retired.

Then... to do a fresh start I deleted the league history, retired.dat, messages.dat, the messages folder and the single seasons record. In loading the file at that point, I had hundreds of Jim Unknowns showing up when I searched under the name "Unknown." So you're clear, they didn't show up until after the league history and other stuff was deleted. Odd.

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Old 07-30-2011, 01:10 PM   #11 (permalink)
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Quote:
Originally Posted by tylertoo View Post
And to clarify the latest test -- when I first created the league using these files, I had 3 Unknowns, none named Jim. I left them alone. Then I simmed 20 years and there were still the same three Unknowns guys, they'd since retired.

Then... to do a fresh start I deleted the league history, retired.dat, messages.dat, the messages folder and the single seasons record. In loading the file at that point, I had hundreds of Jim Unknowns showing up when I searched under the name "Unknown." So you're clear, they didn't show up until after the league history and other stuff was deleted. Odd.

That's the issue. I think deleting retired.dat doesn't work now. I tried it on one of my junk test leagues and got Jim Unknowns there too.

Try the other method from Questdog

Quote:
Originally Posted by Questdog View Post
2 ways:

1) Go to History in the League Menu, select the tab for Players, make sure it's only showing retired players, click on the top circle at the left of the names to mass select them all, right click and choose delete.

2) MAY NOT BE WORKING Close the game and go to the saved game folder of your league and delete the file retired.dat

Deleted players will no longer show up on the All-Time lists, but their individual records will stand in the record book (though their names won't).
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Old 07-30-2011, 09:56 PM   #12 (permalink)
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Quote:
Originally Posted by Markmeister View Post
That's the issue. I think deleting retired.dat doesn't work now. I tried it on one of my junk test leagues and got Jim Unknowns there too.

Try the other method from Questdog
Mark, I followed your suggestion and it worked perfectly. I just deleted the retirees in-game at year 20, rather than deleting the retirees.dat, and everything seems fine. Jim Unknown and his ilk are nowhere to be found. Now simming ahead another 20.

I appreciate your solving this and allowing me to move forward.
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Old 08-01-2011, 02:56 PM   #13 (permalink)
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I was having a similar problem to yours. Thought I'd post this here in case someone else encounters the same problem...

I created a 100% fictional universe with two countries and I kept getting all Joe Unknowns. Under explore world my countries and cities were showing up perfectly, but the game wasn't using them for city or player creation.

Turns out that when creating a league the game wasn't choosing a default nation (it was left blank). So the game couldn't find any names or cities, thus Joe Unkowns and Unknown city. Manually select a league nation and everything works perfectly. I suspect that this might be because my ethnicities file starts at 1 and not 0, but I haven't confirmed this.
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