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#381 (permalink) | |
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All Star Reserve
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#382 (permalink) | |
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#383 (permalink) |
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All Star Reserve
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However if you get used to using the Edit Schedule itīs not that hard to do the following.
First the missing game Atlanta AT Washington should be added. Best date to put it into can be debated, as all other moves of course, but this is my version. In Edit Schedule mode jump to April 13th and add Atlanta AT Washington, which makes it a DH on that Sunday. A little better than mid-week DH at the start of the season. Now for the moves... One of course have to delete games first and then add them. Boston AT Toronto moves from April 4th to April 7th Boston At Oakland moves from April 1st to April 3rd Boston At Oakland moves from April 2nd to May 25th (as a DH) Minnesota AT Chicago White Sox April 7th to April 8th Kansas City AT Minnesota April 4th to April 7th LA Angels AT Minnesota from April 1st to April 4th NY Mets At Florida from April 1st to April 3rd Houston At San Diego April 1st to April 3rd as a DH Texas At Seattle April 1st to April 3rd San Francisco At LA Dodgers April 1st to Sept.21st (Sunday DH) Hope I got it correct from my scrap of paper. Naturally games can be put any day, but the Atlanta AT Washington MUST be added so those teams get 162 games. |
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#384 (permalink) |
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There is a problem with simply moving a game to any place in the schedule that appeals to you. That problem has to do with the numerical ID for that is assigned to that game (and the assignment is dynamic -- i.e., it's always the lowest unused number available). So, a game can end up being way out of sync based on it's ID. I'm not sure in what ways that messes up the game. I do know that when you manage a team that has a game moved like that, you get false info about what you "next game" is. However, there may be other problems that occur that I haven't checked out.
It is possible to shift games played in the first two weeks in April so that there are no dhs. You end up losing some days off, but I think it's better, since I'm not convinced that the AI handles pitching assignments all that well when there are dhs in the middle or beginning of a long series of games for a team. If you do it my moving late games back a day, and then working your way toward April 1, you are able to keep the game IDs from getting too out of sync. |
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#385 (permalink) |
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Everyone's been asking Cubby to add the managers and coaches. You can do that yourselves. Most of them are in the game already as retired players. Convert them to coaches, take a guess as to what their strengths and weaknesses are to set their ratings, and put them on the team they work for. Not very hard to do.
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#386 (permalink) |
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Yes, the coaches and managers are done. I was just hoping not to invent the wheel a second time. If Cubby had a version ready it was work already made.
On to the schedule stuff. I canīt see that re-schedule games mess things up. Of course you can look month ahead and see projected starters, but then who knows if the are still with the club. The Game ID doesnīt mess up it either. I looked it over and ran some test. However when you click on the schedule page to see one of the two games in a DH you still only get the same game up whatever you click on. Then go to the folder and click on the game id html-file and one can see that it looks OK. The starters have all been in order for the games I have re-schedule. One thing that might mess things up is if you schedule a DH and you have the game with the highest GameID as the early game, you might get a mixup. That is easy to fix, just change the starting clock. Besides this Iīm not sure what you think can go wrong ... By the way CubbyFan re-scheduled those March games himself so the two DH between Boston and Oakland should then be wrecked. Yes itīs possible to skip the DH I had to put in but then you have to have those 1-game series on some of them. Everyone has a different opinion. As long as the stuff works. |
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#387 (permalink) | |
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If you get a game ID out of order (e.g. game #15 is set for the end of April) you have the following problem if you are managing one of the teams in that game. On the manager home page where it tells you what your "next game" is and asks if you want to auto-play until that "next game," it will show you the next game in ID order, not the next game as it's scheduled on the calendar. So your "next game" could be a month or more in the future. That's just one indication that the game uses these IDs in significant ways, though I haven't figured out what else could go wrong, if anything. So, I decided to take the trouble to adjust the schedule so game IDs stayed in reasonable numerical order. By that, I mean that the game IDs for each team are in numerical order, and therefore the next game for each team on the calender is also the next game by ID order. Also, I do not have any DHs (which I think is good for the AI), and the schedule is back to it's original alignment by the middle of April (which just makes me feel good ).Anyway, I just wanted to let people know that it can be done this way, and also to give a little heads up for people who may not have tried to modify schedules. |
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#388 (permalink) |
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All Star Reserve
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You might be right on Next Game issue.
That I havenīt looked at, but since I simmed out a full season just to look at oddities it didnīt matter. Yes it might look odd if you got a team that have mixed up Game ID, but if you play games manually over that period you should be alright. The pitcher next to start do start and the starting order doesnīt create any crazy stuff like having the same pitcher start 2 days in a row. At least I havenīt seen anything like this. Stats works OK and the column rested looks OK over the season. Only DH is a bit of irritating watching back at the box-score. I guess itīs a minor problem to get that first season over with, then itīs OK in years to play.....
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#389 (permalink) |
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Hall Of Famer
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Whew that amateur draft creation kinda screwed things up, sorry about making things so complicated guys! Hopefully if I do that for the next version, I can have the game populate the amateur draft before we even get to January 2nd so we still have the option to turn on the Rule 5, edit schedules, etc. etc.
I've updated minor league transactions for the year, and will start to put together the Lahman database for re-import Monday. Until then, I'll be going into crunch mode to get minor league rosters accurate as of the end of their respective seasons. Last edited by CubbyFan23; 09-27-2008 at 04:40 PM. |
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#390 (permalink) | |
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#391 (permalink) | |
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All Star Reserve
Join Date: Apr 2008
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Anything you could share. I still like to re-import some players that came out very different in RL then whatever folks believed they should have done. I think re-import them will make them having a better 2008 than in the old case. Of course the missing players should be in the DB to at least I hope so.. |
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#392 (permalink) |
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Yeah I'm putting together my own 2008 Lahman database, I'll upload that too when I'm done with it. Did it last year too and while it involves some Excel stuff, it isn't TOO hard to do since you don't really need ALL of the modifications that the Lahman group does to it, just the numbers OOTP uses.
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#393 (permalink) | |
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#394 (permalink) |
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Major Leagues
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Cubbyfan and others,
I'd like to change the minor league setup for next season to have a schedule that runs parallel to that of the MLB. I want them all to play 162 game seasons instead of some of the short seasons. I know I have to go to the league setup for each league, but it's pulling from a pre-set schedule. What changes do I need to make to make my desires happen for my 2009 solo season?
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#395 (permalink) |
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Once the 2009 roster set comes out it should be much easier as you will still be in the preseason and be able to edit schedules still. You would just have to go clear the current minor league schedule, set up the league to have 162 games, and generate a new schedule.
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#396 (permalink) |
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All Star Starter
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Just import the 2009 Schedule intill this League and Delete 2008 one and then you would get a long Offseason because theirs no way to change the start date in the to somewhere in October without updating Stats and so on.
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#399 (permalink) |
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It's probably worth noting that the actual draft date was June 5, which is also the date in OOTP's quickstart version. In this version, the date got moved to June 15. It would be interesting to know what would have happened had the date in this version stayed at June 5, but with the 75 day lead time. My guess is that the draft list can't be produced on a pre-season day, but only on a regular season day, so functionally it wouldn't have made any difference -- except for being able to keep the original schedule intact.
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#400 (permalink) |
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I just discovered another problem related to the draft. The game seems to be hard-coded for a draft list to be produced 30 days prior to the draft. So the game will generate another 900 names, which get added onto the 900 that were created for this roster. I think the way to deal with this is to change the setting for "generate players for X rounds" to zero (for which you get a warning message). Can anyone confirm that this solves the problem?
On a related note, if there any way to have the draft list created for this roster to be available in a format that could be imported into a newly created game (using the import historical player feature)? At least I haven't found a way to export that list from this roster. |
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