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| OOTP Mods - Schedules Create your very own game schedules, or share historical schedules |
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#1 (permalink) |
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Minors (Rookie Ball)
Join Date: Jun 2006
Posts: 20
Thanks: 0
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Odd number of teams in league, possible?
Is it possible to have a single division with an odd number of teams? (i.e. 11 teams with the top four qualifying for the playoffs?).
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#2 (permalink) |
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Hall Of Famer
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 10,236
Thanks: 4
Thanked 1,193x in 704 posts
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Yes, but you have to do it indirectly. If you set up a league with an odd number of teams straight off, OOTP won't let you do it because the game's schedule generator can't handle an odd number of teams.
So, what you do is this:
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. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
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#4 (permalink) | |
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All Star Reserve
Join Date: Apr 2003
Location: Massachusetts
Posts: 847
Thanks: 17
Thanked 7x in 4 posts
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Quote:
I sent you a PM on this also, but I'm having major troubles doing this 8 years into an existing league. 6 teams currently, seeking to add 1 more. I added 1 and then imported a 7-team schedule. But the game will not let me get past the first-year player draft (crash, crash, crash). How do you get an odd number of teams in an existing league when expanding? Thanks! |
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