Latest News: OOTP 11.2.23 Update Available - OOTP 11 Released! - Updated Patch #4, version 10.4.31 available! - OOTP 10 RELEASED! - Title Bout Championship Boxing 2.5 released! - Inside the Park Baseball Patch 1.03 released, DEMO now available

Click here to download Out of the Park Baseball 11!

Go Back   OOTP Developments Forums > Out of the Park Baseball 11 > OOTP Mods

OOTP Mods Logos, roster packs, historical databases, OOTP tools, FaceGen files... it's all here!

Reply
 
LinkBack Thread Tools Display Modes
Old 04-24-2010, 01:10 AM   #1 (permalink)
Hall Of Famer
 
darkcloud4579's Avatar
 
Join Date: Jun 2003
Posts: 5,149
Blog Entries: 24
Thanks: 39
Thanked 45x in 27 posts
Salary Cap Calculator Tool (CAP'N SALARY CRUNCH)

I'm releasing an experimental tool today for Excel called CAP'N SALARY CRUNCH. It's a pretty straightforward tool that's useful for solo leagues or online leagues and comes from a lot of studying I've done about player movement, salary disbursement and how arbitrary salary caps negatively affect gameplay.

I think that with the ascent of budget busting salaries in MLB, leagues try to do whatever they can to stem the tide of market inflation. Human owners though, will always spend no matter what and in a solo league, it's easy to create a depression where teams compete for the same small sector of top players, but hamper their payrolls so much that talent gets diluted across the league leaving you with a bunch of average teams rather than great ones, some good ones, average ones and ones that stink.

What this tool does, is take information from your league without factoring current team payrolls and comes up with a salary cap figure that takes into account how spending is done in your league, how much media revenue is available and how big team budgets are.

I've tested it using data from a variety of online leagues and it seems to do precisely what I hoped it would, which is produce a realistic and dynamic cap number that's reflective of active league spending.

How you use it is up to you, whether you adjust the cap number annually like the NFL, NBA and NHL do or whether you want to make it happen every few years. It's very easy to do and input though and shouldn't take you more than a few minutes, so it's not labor intensive.

The tool has room for five spaces built in, so you could use it for the same league over five years or five different ones and naturally can just copy the formulas in Excel if you want to create future ones or delete the figures once you've inputted them.

Some suggestions:

- If you want to control salary in your league, consider using a flat rate media contract for all teams (especially in a solo league) rather than having market sizes determine media money, since the game's methodology of this isn't realistic by any measure.

- Lowering player salary baselines in the league editor is always a surefire way to keep things in a place where you can tolerate it. If it's an online league though, this tool is essentially to ensuring your cap is fluid and reflective of how your league's owners are spending relative to the way your financial system works. It can handle any sort of variability and the calculations are based off studying the way real life teams spend and taking into account payroll percentages, average spending and the elements it takes to build a winning team in a competitive financial environment.

I do plan to add this tool to a newly update GMExcel 11 Suite, but I don't have an ETA on it right this second and I just thought this would be a nice way to whet the thistle.

This tool can be used in Microsoft Excel, Open Office or Google Docs too I believe. It's just an XLS file and is attached to this post.

As always, feel free to post questions or suggestions, comments and praise.
Attached Files
File Type: xls CAPNSALARYCRUNCH.xls (20.0 KB, 95 views)
__________________
MILF: A fast-sim solo league dynasty
Founder of FOOL, Commish of FOOL-H
FBCB: Oregon Ducks
Mods: GMExcel (OOTP) | Premier League of America (FM2010) | 200+ yrs fictional quickstart (OOTP 11)
| OOTP Salary Cap Calculator
darkcloud4579 is offline   Reply With Quote
2 thanks for this post:
akw4572 (04-25-2010), shawa666 (04-25-2010)
Old 04-25-2010, 03:52 PM   #2 (permalink)
Hall Of Famer
 
darkcloud4579's Avatar
 
Join Date: Jun 2003
Posts: 5,149
Blog Entries: 24
Thanks: 39
Thanked 45x in 27 posts
The best time to calculate your cap is just after the post-season is complete and the off-season officially begins.
__________________
MILF: A fast-sim solo league dynasty
Founder of FOOL, Commish of FOOL-H
FBCB: Oregon Ducks
Mods: GMExcel (OOTP) | Premier League of America (FM2010) | 200+ yrs fictional quickstart (OOTP 11)
| OOTP Salary Cap Calculator
darkcloud4579 is offline   Reply With Quote
Old 05-03-2010, 10:22 PM   #3 (permalink)
Hall Of Famer
 
darkcloud4579's Avatar
 
Join Date: Jun 2003
Posts: 5,149
Blog Entries: 24
Thanks: 39
Thanked 45x in 27 posts
Hi everyone.

I've made an update to this tool. The update includes one section to add league average payroll. You find this by going to the team menu and going to advanced financials. By using this, I've adjusted how the tool calculates the salary cap and it provides what I believe is a better (and lower) cap number as a result.
__________________
MILF: A fast-sim solo league dynasty
Founder of FOOL, Commish of FOOL-H
FBCB: Oregon Ducks
Mods: GMExcel (OOTP) | Premier League of America (FM2010) | 200+ yrs fictional quickstart (OOTP 11)
| OOTP Salary Cap Calculator

Last edited by darkcloud4579; 05-04-2010 at 10:11 PM.
darkcloud4579 is offline   Reply With Quote
Old 05-04-2010, 08:27 PM   #4 (permalink)
Hall Of Famer
 
Join Date: Sep 2008
Location: Rochester, NY
Posts: 2,149
Blog Entries: 1
Thanks: 174
Thanked 204x in 110 posts
Quote:
Originally Posted by darkcloud4579 View Post
Hi everyone.

I've made an update to this tool. The update includes one section to add league average payroll. You find this by going to the team menu and going to advanced financials. By using this, I've adjusted how the tool calculates the salary cap and it provides what I believe is a better (and lower) cap number as a result.
In my solo league, 16 out of 20 teams are above the proposed cap. Is this intended?
__________________
Quote:
Originally Posted by mgom27 View Post
It's makes the Game more funner.
GUBA: Moscow Enforcers (2014-)
CBL: St. John's Explorers (2031-)
MBBA:
Louisville Sluggers (1995-)
Johnson League President

Afino is offline   Reply With Quote
Old 05-04-2010, 09:58 PM   #5 (permalink)
Hall Of Famer
 
darkcloud4579's Avatar
 
Join Date: Jun 2003
Posts: 5,149
Blog Entries: 24
Thanks: 39
Thanked 45x in 27 posts
No, I noticed a bit of this in testing but thought it was an anomaly. It might be better to go back to the old version, while I work out the kinks in the formula, because that's not intended at all. I'll update it once I tweak it.
__________________
MILF: A fast-sim solo league dynasty
Founder of FOOL, Commish of FOOL-H
FBCB: Oregon Ducks
Mods: GMExcel (OOTP) | Premier League of America (FM2010) | 200+ yrs fictional quickstart (OOTP 11)
| OOTP Salary Cap Calculator
darkcloud4579 is offline   Reply With Quote
Old 05-04-2010, 10:19 PM   #6 (permalink)
Hall Of Famer
 
darkcloud4579's Avatar
 
Join Date: Jun 2003
Posts: 5,149
Blog Entries: 24
Thanks: 39
Thanked 45x in 27 posts
Ok, I've updated it and I feel like my desired effect is present. Check it out and let me know if it works better, because it should. Essentially what I've done should make the cap less steep than it was before, because it was coming out a bit high before and now it shouldn't be as much, because of the league average payroll number being added to the formula.
Attached Files
File Type: xls CAPNSALARYCRUNCH.xls (21.5 KB, 64 views)
darkcloud4579 is offline   Reply With Quote
Thank you for this post:
jagreen (08-27-2010)
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 04:14 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0
Copyright © 2009 Out of the Park Developments