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Old 06-02-2006, 01:24 PM   #1 (permalink)
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A thought for roster creators

1. When I have a long idea to present I like to use numbered lists which are easier to read.

2. I'm not a roster maker but for this version I've thought about dabbling.

3. And one real weakness of the Lahman import is that we are limited to importing players from just the major leagues and just one season at a time.

4. For simulation of the very recent past, this pushes us toward fictional players much sooner than we want, considering there are hundreds of real-life minor leaguers out there.

5. For example, say I wanted to call Cole Hamels up in 2005, even though he debuted in 2006. You either have to create him manually or add him to the Lahman DB with some stats - which would then be in his career totals forever.

6. So this is what I was thinking: can the game be coded such that if a player has, say, an '88' in the HBP field, then the game would use those stats to create the player, but it would also know not import that year's stats into his career totals?

7. This would enable a quality roster creator to add Cole Hamels, and hundreds of other minor leaguers, to the Lahman DB, with adjusted minor league stats, but without putting fake stats in their career lines.

8. For really energetic roster makers, it would enable them to use multiple years of a player's minor-league career to build his ratings.

9. It would also enable roster creators to extrapolate, say, 2005 data for a player whose ML career ended in 2004, because of injury or whatnot.

Thanks for reading!
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