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Old 07-26-2006, 03:30 AM   #1 (permalink)
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Can't get Auto League Total Adjustments to work

This is more likely my own ineptitude than a bug, but:

I am currently doing a fictional replay of the 20th century. I have the current 30-team MLB setup, but I am not using any real players. Nevertheless, I'd like it if the player statistical totals mirrored what happened in real life.

Therefore, I've checked these two boxes:
* Automatically adjust league totals modifiers after each season for historical accuracy
* Automatically import historical player-creation modifiers.

Also, while I'm not sure if it matters or not, I have typed in the path to my lahman csv database (c:\lahman) under Historical Rookies Options, though I haven't checked the automatically import historical rookies option as I don't want to be troubled with real players amongst my fictional players.

I've now simmed through two seasons (1901 and 1902), but have yet to get any switch to my modifers. Furthermore, guys are hitting 50 home runs each year. I've read the manual(s), and checked the forums, but I can't figure out what I'm doing wrong. Any help would be appreciated.
-JinAZ
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Old 07-26-2006, 07:56 AM   #2 (permalink)
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When you are in the creation stage of your league you should see the PCM's change in the Strategies and Equivalencies tab. If they don't change just un-check and re-check the box after you ave your starting year set. I'm really not sure why your league toals modifiers would not be updating automatically as I have never had any problems with those not working properly. Try again and see what happens.
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Old 07-27-2006, 06:01 PM   #3 (permalink)
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Thanks for the response -- unfortunately, I already tried that. This worked fine when I was doing an actual historical league and was importing real rookies. But it doesn't seem to be working in my fictional league.

At this point, I've just given up and resigned myself to seeing what happens with a long-term sim at current MLB equivalencies. It's fun in it's own way, although I still would have rather had it work properly.
-JinAZ
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Old 07-29-2006, 01:55 AM   #4 (permalink)
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So tonight I went to start a new game using a template I exported from the previous game when I was having that problem. And the PCM's worked! No idea why, but they worked. Ah well, whad'ya do? -jinaz
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