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Old 07-28-2019, 08:58 PM   #1
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Strategy Settings Don't Differentiate when Losing or Winning a Game

I have been fiddling with the overall strategy settings and I am puzzled by the score thresholds being provided.

For instance, if I am DOWN by 3 runs in late game (7th/8th innings), my strategy will be different than if I am UP by 3 runs, ie I might as well be more aggressive on base stealing and running if I am losing by 3 runs but be more conservative if I am winning by 3.

The problem is that there is only one setting for being BOTH down by 3 or up by 3, which doesn't make sense to me.

Am I reading this right?
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Old 07-29-2019, 01:00 AM   #2
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I'll just reiterate:

OOTP simplified the strategy sliders a few versions ago, reducing the number of game situations from 36 to 16. In one sense, that was a welcome change considering the amount of time that could be spent adjusting all of those sliders, but a lot of strategic nuance was, I think, lost in the process. For instance, instead of separate strategies for when a team is behind by a run or ahead by a run, now the only option is to set a strategy for when the team is either behind or ahead by a run. That might not seem like a big deal, but in the late innings it matters a lot whether your team is looking at a one-run lead or a one-run deficit. I'm not sure if those more in-depth strategic choices can be reintroduced, or if they're gone for good.
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Old 07-29-2019, 10:35 AM   #3
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Does not make sense to me either. When the current strategy system came out someone made a simple but logical suggestion but I that did not get incorporated. If I can find that old suggestion, maybe I will suggest it again.
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Old 07-31-2019, 10:59 AM   #4
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Thanks guys for the feedback. It's disappointing. I'll continue to fiddle with it, but obviously it won't be optimal when simulating games instead of managing myself.
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Old 07-31-2019, 11:31 AM   #5
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Poll time!
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Old 07-31-2019, 02:04 PM   #6
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Yup! I agree it would be a very good to look at having both a behind and an ahead strategy (rather than a single merged option), especially over the last 3+ innings.

Last edited by Drstrangelove; 07-31-2019 at 02:06 PM.
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Old 07-31-2019, 03:30 PM   #7
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Would also be nice if embedded in these settings were some kind of "threshold" setting for when your manager should start looking to the bench to replace those guys in the lineup who are either susceptible to injury, currently playing with an injury or haven't had a day off in a long time. Along with that it could trigger the manager to "flip" the bullpen and start using it from "worst available" to best or something similar.
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