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Old 03-02-2010, 03:29 PM   #21
cephasjames
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Originally Posted by cephasjames View Post
Grrrrr. Thanks. I'll figure something out.
I think silvam14 found this out before, now that I think of. Maybe I'll see how he did it. If nothing else the most important fields are filled. People can just plug them into your utility and randomize and it'll finish the rest. My main goal was for the downloaded collection anyway.
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Old 03-02-2010, 03:30 PM   #22
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I've just sent you a PM that might work as a solution once you have the full set re-named.
thanks
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Old 03-02-2010, 10:46 PM   #23
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'M', 'N' and 'O' have been updated.
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Old 03-03-2010, 03:16 PM   #24
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'PQ' and 'R' have been updated.
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Old 03-03-2010, 03:25 PM   #25
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Damn, rocking those out. There are alot of logos there!
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Old 03-04-2010, 12:04 AM   #26
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'S' has been updated.

Last edited by cephasjames; 03-04-2010 at 01:23 AM.
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Old 03-04-2010, 07:43 AM   #27
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'UV' has been updated. Just 'T' and 'WXYZ' to go.
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Old 03-04-2010, 03:33 PM   #28
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I probably shouldnt ask, but is there a way to download a number of these at once instead of individually?
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Old 03-04-2010, 05:37 PM   #29
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From that site? No.
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Old 03-05-2010, 09:32 AM   #30
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'T' has been updated.
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Old 03-06-2010, 01:46 PM   #31
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Dumb question, if I already started a league, how can I get them to load the newly created logos and jerseys.

If I go to edit team colors and click on team logo regenerate, the logo is loaded, but the selections for the jersey do no seem to be loaded.

Whats the magic sequence to have everything reset to the values in the logos directory?

I'm running a fictional historic league from 1950. From game setup I also tried generate new players but what I am seeing most often is that the secondary color is ignored/not loaded. When I lok at the top of the edit team colors where it shows color values, quite often my secondary color is no where to be found. Is that because when using the random uniform generator the secondary color might not be utilized?

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Old 03-06-2010, 02:23 PM   #32
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'WXYZ' has been updated. All logos have now been updated. I'm going to, soon, send them out to davwms (and other places too, hopefully) to make the whole updated collection ready for download.
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Old 03-06-2010, 02:23 PM   #33
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Originally Posted by DarkAddiction View Post
Dumb question, if I already started a league, how can I get them to load the newly created logos and jerseys.

If I go to edit team colors and click on team logo regenerate, the logo is loaded, but the selections for the jersey do no seem to be loaded.

Whats the magic sequence to have everything reset to the values in the logos directory?

I'm running a fictional historic league from 1950. From game setup I also tried generate new players but what I am seeing most often is that the secondary color is ignored/not loaded. When I lok at the top of the edit team colors where it shows color values, quite often my secondary color is no where to be found. Is that because when using the random uniform generator the secondary color might not be utilized?
I don't have the time to answer right now, but I'll get back to you.
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Old 03-06-2010, 06:31 PM   #34
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Thanks, much appreciated.
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Old 03-06-2010, 08:51 PM   #35
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Originally Posted by DarkAddiction View Post
Dumb question, if I already started a league, how can I get them to load the newly created logos and jerseys.

If I go to edit team colors and click on team logo regenerate, the logo is loaded, but the selections for the jersey do no seem to be loaded.

Whats the magic sequence to have everything reset to the values in the logos directory?

I'm running a fictional historic league from 1950. From game setup I also tried generate new players but what I am seeing most often is that the secondary color is ignored/not loaded. When I lok at the top of the edit team colors where it shows color values, quite often my secondary color is no where to be found. Is that because when using the random uniform generator the secondary color might not be utilized?
Not dumb in the least since it threw me also.

1st off, the secondary color is something that Markus has coded into the game but never used (that's why it doesn't show up in game). In regards to Layton's utility it has to be there because that's the way the game is coded. Layton also made it so that when you 'randomize' it most often uses the background and text colors for creating the uniform and caps, though it sometimes uses secondary. If you found a logo that doesn't use the secondary but you want it to, I'd suggest changing it by either Layton's utility or manually (sorry).

2nd, why the logo doesn't change all of the color info for an existing game when all the info is attached to the logo I don't know. That's the way the game is coded I guess. Maybe my "plug-and-play" is not completely accurate then. But when you start a new game with these logos in the "logo" folder it automatically plugs everything in.
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Old 03-08-2010, 11:26 AM   #36
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I've shipped my renamed collection to davwms. So whenever he's able to post them they're ready. Thanks, davwms!!!
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Old 03-08-2010, 10:43 PM   #37
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I've shipped my renamed collection to davwms. So whenever he's able to post them they're ready. Thanks, davwms!!!
davwms has posted them.
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Old 03-09-2010, 09:02 PM   #38
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First I'd like to say thanks for the work done on these logos, I for one appreciate it greatly. While I'm at it I'll thank Davwms for hosting them.

Unfortunately, some of the files havent been updated on the site and some have. The ones I've noticed are D-O and T-V.

If I'm jumping the gun and the uploads arent complete yet, I apologize.
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Old 03-09-2010, 10:17 PM   #39
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First I'd like to say thanks for the work done on these logos, I for one appreciate it greatly. While I'm at it I'll thank Davwms for hosting them.

Unfortunately, some of the files havent been updated on the site and some have. The ones I've noticed are D-O and T-V.

If I'm jumping the gun and the uploads arent complete yet, I apologize.
Thanks.

Could you PM davwms and mention it?
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Old 03-09-2010, 10:40 PM   #40
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Thanks.

Could you PM davwms and mention it?

Done.

And to be clear, the ones I mentioned above are not updated with the new files that were created.
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