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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here!

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Old 09-28-2014, 08:48 PM   #41
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Quote:
Originally Posted by Déjà Bru View Post
I have to say, all in all, 15 was a success.
Save for the forcing of certain font sizes, I would agree.

Looking forward to the 3D being fully implemented in 16.
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Old 09-28-2014, 10:13 PM   #42
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Originally Posted by texasmame View Post
Looking forward to the 3D being fully implemented in 16.
I wish they would give it up at this point, to be honest, and just emulate the Puresim gameplay model and perfect that. It still crashes when I check off 3D mode even after this latest patch.
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Old 09-29-2014, 12:18 AM   #43
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Originally Posted by Super Utility Guy View Post
Okay, so is there a way roll back the rosters to how they were pre-deadline?
Look here: http://www.ootpdevelopments.com/boar...h-3-later.html
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 09-29-2014, 09:04 AM   #44
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Originally Posted by Super Utility Guy View Post
I've got Windows and it's still showing Chase Headley on the Yankees and Jake Peavy on the Cardinals.
If that's not a typo, the problem might be something completely different as Jake Peavy is not on the real life Cardinals roster as he was traded to the Giants.
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Old 09-29-2014, 11:35 AM   #45
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It was John Lackey who was traded to the Cardinals... but that stuff goes in the roster issues thread, not here.

As for actual patch discussion, the various "forfeiting the DH = crash" bugs are too rare to replicate, so the only meaningful issues to worry about are the wild card standings and the oddly-implemented seven day lineup screen.
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Old 09-29-2014, 08:49 PM   #46
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If that's not a typo, the problem might be something completely different as Jake Peavy is not on the real life Cardinals roster as he was traded to the Giants.
Correction: Jake Peavy on the Giants and John Lackey on the Cardinals.
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Old 09-30-2014, 12:02 PM   #47
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Is there an ETA for the Steam release?
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Old 09-30-2014, 07:14 PM   #48
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Question on the Top Prospects, being fixed, will I have to wait until preseason in the game for them to fix itself? Because for me everyone stayed the same rankings wise, but you normally don't see big changes until preseason anyways. I use the dynamic rankings.

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Old 09-30-2014, 07:48 PM   #49
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Originally Posted by Shepp2230 View Post
Is there an ETA for the Steam release?
Have you asked Steam for the eta?
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Old 09-30-2014, 10:28 PM   #50
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Have you asked Steam for the eta?
I think Steam works now, at least for me it automatically updated.
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Old 09-30-2014, 10:55 PM   #51
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Mine updated automatically today also.
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Old 10-02-2014, 09:55 PM   #52
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Top prospects list for me still only shows 2B for the most part.
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Old 10-03-2014, 08:22 PM   #53
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1) Does this fix the error where the AI seems to think you need 1 C in deadball and plugs in a CF at starting C to add to the madness?

2) Can you have multiple players with 0 now? Or was that not fixed, or is not an error per OOTP?

3) What does this overwrite? I have too many mods
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Old 10-05-2014, 03:01 AM   #54
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Edit: Never mind (posted in correct thread).

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Old 10-05-2014, 11:04 AM   #55
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Originally Posted by Carlton View Post
1) Does this fix the error where the AI seems to think you need 1 C in deadball and plugs in a CF at starting C to add to the madness?

2) Can you have multiple players with 0 now? Or was that not fixed, or is not an error per OOTP?

3) What does this overwrite? I have too many mods

Bump... I would like to know #3 also.
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Old 10-10-2014, 04:03 PM   #56
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Bump... I would like to know #3 also.
Guess we are not going to get an answer
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Old 10-14-2014, 10:58 AM   #57
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 10-14-2014, 03:09 PM   #58
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Is there something with the new build that causes crashes on steam? I used to be able to play previous versions without issue but for the past couple days i always get this. I doubt i'm the only one.

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Old 10-14-2014, 05:01 PM   #59
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Is there something with the new build that causes crashes on steam? I used to be able to play previous versions without issue but for the past couple days i always get this. I doubt i'm the only one.

That's weird. Can you try uninstalling and reinstalling the game again. This certainly should not happen...
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Old 10-14-2014, 06:42 PM   #60
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Yes i have done that several times including deleting everything in steam and reinstalling it. I've found that people in the C++ crash tread also have experienced something similar. I've usually bought my ootp copies fromthe website but wanted to support the steam promotion and buy it there though i am regretting it now. Not sure if it's steam related (as my other games work fine) or ootp within steam related. Any tips would help as i'm close to just giving up

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