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Old 03-09-2013, 08:47 PM   #1
jaysdailydose
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Using the Team Draft Budget to set your Markets.

This post is the result of a lot of frustration and research. Many thanks to The Wolf for his research, that while used for a different purpose, led me here.

A few of you have already stopped into my "Level Playing Field" dynasty, and I've shared that I was intensely happy with my markets/financial settings due to some great information I've found. Instead of type it to the several posters that have inquired, I'm going to share my findings here.

The base of my findings resulted from this post by The Wolf -- so all credit for the start of this system belongs to him, I just chose to apply the information for a different purpose.

http://www.ootpdevelopments.com/boar...41-post10.html

I'll also post this short example for a point of reference:

NAME/OOTP MARKET SIZE

New York, NY 10
Los Angeles, CA 10
Chicago, IL 10
San Francisco, CA 10
Dallas, TX 10
Philadelphia, PA 10
Houston, TX 10
Washington, DC 10
Boston, MA 9
Detroit, MI 9
Atlanta, GA 9
Miami, FL 8
Seattle, WA 7
Phoenix, AZ 7
Minneapolis MN 6
San Diego, CA 6
Baltimore, MD 5
St. Louis, MO 5
Tampa, FL 5
Denver, CO 5
Pittsburgh, PA 5
Portland, OR 4
Cleveland, OH 4
Cincinnati, OH 4
Sacramento, CA 4
Riverside, CA 3
Kansas City, MO 3
San Antonio, TX 3
Salt Lake City, UT 3
San Jose, CA 3
Milwaukee, WI 3

OK... so what I did... I inputted my financial settings (Media contract, merchandising, contract levels, etc.) and I did it before anything was set into stone (IE before the league started).

After inputting my settings I went and looked at the financial projections and got:

Average Revenue: $131,568,000
Average Expenses: $22,000,000 (no minors in, yet)
Average PAYROLL: $84,062,000 (caps for a reason)
Average Profit: $25,506,000


Alright, so far so good. This is where it gets tricky. I have a 24 team league. I added the "point scores" from the table above for all 24 of my teams. I then took the Average PAYROLL and multiplied by 24. If its an average, I hypothesized, this is how much money is in play. I then took that total point score (only part I didn't write down, I BELIEVE my total score was 199.) I then took the TOTAL MONEY number and divided it by 199. This gave me the dollar value PER market size point.

I assigned the New York Yankees and Los Angeles Dodgers point scores of *12* where they would normally be a 10, just to simulate the fact that these two squads have more money than everyone else. Anyways... after using this system, this was my budget assigned BEFORE the inaugural, and what the team budgets were AFTER the inaugural once salaries were assigned.

AL:

NYY: $132M/$178.2M
LAA: $110M/$148.5M
CHW: $110M/$148.5M
TEX: $110M/$148.5M
BOS: $110M/$148.5M
DET: $110M/$148.5M
SEA: $77M/$103.95M
MIN: $66M/$89.1M
BAL: $55M/$74.25M
CLE: $55M/$74.25M
KC: $33M/$44.55M
OAK: $33M/$44,55M

NL:

LAD: $132M/$178.2M
CHC: $110M/$148.5M
SF: $110M/$148.5M
NYM: $110M/$148.5M
HOU: $110M/$148.5M
PHI: $110M/$148.5M
WAS: $99M/$133.65M
ATL: $99M/$133.65M
SD: $55M/$74.25M
STL: $55M/$74.25M
PIT: $55M/$74.25M
CIN: $44M/$59.4M

As you can see, the numbers come out identical for all matching markets, the small markets have the little money, and I've got the space at the top I wanted for the Yankees and Dodgers. If I had it to do again, I may even make those 2 squads a 13 or 14, but I digress.

The point was, that if you are using an inaugural draft, you CAN get the market sizes and budgets you want to START the league. Obviously, things will evolve in gameplay, but that it was what we all want anyway. It was important to me, however, to have my markets separated to start...

-----

I think I explained that fairly well, but of course, if you have questions, feel free. I'm very happy with the results of this, and if it can help someone else get extra enjoyment out of their game, I was more than happy to share it.

Happy OOTPing!

EDIT: I used San Jose for Oakland, sue me.

Last edited by jaysdailydose; 05-25-2015 at 10:10 PM.
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Old 03-09-2013, 08:53 PM   #2
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Poster "AC" -- since I know you are going to be using this for a league such as mine, I'm going to go track down my financial settings for you real fast.

Name:  orcin.jpg
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Those financials were posted by Orcin, and full credit and thanks should go to him. They work masterfully.
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Old 03-09-2013, 09:51 PM   #3
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I'm terribly impressed by this. It's a clever way to use the information that I compiled, and frankly I wish that I'd thought of it.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 03-09-2013, 09:55 PM   #4
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Quote:
Originally Posted by The Wolf View Post
I'm terribly impressed by this. It's a clever way to use the information that I compiled, and frankly I wish that I'd thought of it.
I rather think that if you'd wanted the same thing I did with my league, you'd have gotten to it anyways.

Regardless, without your research on this, I'd have never gotten my league setup the way I wanted, and this information would not be available to others.

Take a bow, sir. Your research on this issue (even if it wasn't THIS issue) has improved my enjoyment of the game and especially my league tenfold. Thanks again for taking the time.
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Old 03-09-2013, 09:57 PM   #5
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Thank YOU for doing this. I'm going to piggyback on YOUR work and thereby increase my enjoyment of OOTP. Good job.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 03-09-2013, 10:03 PM   #6
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Quote:
Originally Posted by The Wolf View Post
Thank YOU for doing this. I'm going to piggyback on YOUR work and thereby increase my enjoyment of OOTP. Good job.
No problem at all. I'd have posted it sooner, but my other posts on the topic were ignored by the majority of the community. If I'd have known so many others wanted it, I'd have posted it sooner.

I hope everyone gets use out of it... when I was first starting my league, I probably took 9 or 10 hours before stumbling upon your post trying edits, owner settings, you name it, I tried it -- to try to get any reasonable facsimile of the real markets. I was going down in flames. Then, I saw your post and said "I wonder if I could use these scores, figure out the total money available, and set my league up."

I seriously hopped out of my chair and danced a jig. Mind you, I'm on medical leave with back issues, and this was terribly painful. Was worth it, though.

Regardless, glad I could help even one person get more enjoyment other than myself. That's why I write a dynasty report, and why I'm on this damn site at least 8 hours a day during my recovery. I just love baseball and this game.

If you get stuck on anything, don't hesitate to ask... but I think I covered everything to get you to where I am.
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Old 03-09-2013, 10:05 PM   #7
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I'm sure you gathered, but I used "3" for Oakland and KC. I didn't see a KC setting, so I just gave them the same I was giving Oakland (whose number I got using San Jose, CA.)
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Old 03-09-2013, 10:22 PM   #8
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Jay:

Quick question. You say:

"After inputting my settings I went and looked at the financial projections and got:

Average Revenue: $131,568,000
Average Expenses: $22,000,000 (no minors in, yet)
Average PAYROLL: $84,062,000 (caps for a reason)
Average Profit: $25,506,000"

After I plug in the team revenue and team expense/salary settings, it tells me to complete the inaugural draft before getting the financial setup and summary projections.

How do you view the projections before the draft?

Thanks again for sharing this.
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Old 03-09-2013, 10:56 PM   #9
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Quote:
Originally Posted by AC View Post
Jay:

Quick question. You say:

"After inputting my settings I went and looked at the financial projections and got:

Average Revenue: $131,568,000
Average Expenses: $22,000,000 (no minors in, yet)
Average PAYROLL: $84,062,000 (caps for a reason)
Average Profit: $25,506,000"

After I plug in the team revenue and team expense/salary settings, it tells me to complete the inaugural draft before getting the financial setup and summary projections.

How do you view the projections before the draft?

Thanks again for sharing this.
You view the projections by entering the financials during league creation. So, when you are actually CREATING the league, you'll see the numbers.
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Old 03-09-2013, 11:50 PM   #10
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Here are my team payrolls as of July 3rd of my 1st year:

Name:  payrolls.jpg
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And the budgets just to have them in the same post for easy reference.

Name:  budgets.jpg
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Old 03-10-2013, 12:03 AM   #11
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One thing that I think really should be noted is that using this system, you can really have a lot more freedom in ANY league, not just a historical league -- as long as you start it with in an inaugural draft.

I know this is not an ideal option for EVERYONE, but for most of us playing fictional leagues, who DOESN'T sim out the initial run of players in the first place? Even if I'm starting my league with no history, I'm running at least 20-25 years and THEN nuking the history.

In a true historical setting, you won't need to use the settings as your rosters are already set!

Also, for fictional players designing their own worlds, this enables you to have an owner with a lot more money, while editing their market size to be smaller. (NOTE: I have not tested this, its just an educated hunch.)

Regardless of if that hunch is right, it does give you a lot more room in designing a league in Middle Earth, and having Mordor have infinite resources, for example. The Yankees and the Dodgers are a prime example in my scenario that I was able to give them more money if I wanted, and its money they keep. I just don't know how their market size is going to react going forward in the other example if you edit it...

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Old 03-10-2013, 12:18 AM   #12
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An example of a solid trade through the financials was recent in my dynasty. Minnesota went into rebuild mode in June (they now sit at 21-58.) They traded Ken Caminiti at 35 making $14,000,000 in the last year of his deal and $3,000,000 in cash to cover part of the salary dump, and received two prospects in return, one a 3.5 * and the other is a 1*.

They traded him to the Angels, a large market team. LA inked the 35 year old to a 2 year contract extension for $20M total shortly after. With the acquisition, the Angels are still $35M under budget.

So, the Twins got two prospects and some financial relief for the rest of the year, and LA got a starting third baseman and the inked him to an extension that was fiscally responsible.

Caminiti is the 5th overall in the Positional Strength Report.
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Old 03-10-2013, 12:51 AM   #13
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I love that you mentioned Mordor and the Yankees back to back.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 03-10-2013, 02:12 AM   #14
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I love that you mentioned Mordor and the Yankees back to back.
And not even intentionally... it just flowed so nicely on the screen... lmfao
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Old 03-10-2013, 08:59 AM   #15
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 03-10-2013, 11:22 AM   #16
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Originally Posted by jaysdailydose View Post
Here are my team payrolls as of July 3rd of my 1st year:

Attachment 278182

And the budgets just to have them in the same post for easy reference.

Attachment 278183
How much are the superstar players making? Having alot of trouble getting a handful of players close to $25m per year.
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Old 03-10-2013, 12:05 PM   #17
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How much are the superstar players making? Having alot of trouble getting a handful of players close to $25m per year.
Well, I'll grab a screenshot. But, I know Honus Wagner at 33 years old just signed a 2 year extension with Chicago for $22M a year per.

What do you have your "Super Star" player salary set at? Mine is set at $18,000,000.

EDIT: Here's everyone above the $20M mark.

1 Honus Wagner Chicago $25,000,000
2 Jesse Burkett New York $23,000,000
3 Albert Pujols Chicago $23,000,000
4 Jose A Bautista New York $22,000,000
5 Carl Furillo New York $22,000,000
6 Pedro Guerrero Washington $22,000,000
7 Jim Wynn Chicago $22,000,000
8 Willie Crawford Houston $21,000,000

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Old 03-10-2013, 12:30 PM   #18
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Quote:
Originally Posted by jaysdailydose View Post
Well, I'll grab a screenshot. But, I know Honus Wagner at 33 years old just signed a 2 year extension with Chicago for $22M a year per.

What do you have your "Super Star" player salary set at? Mine is set at $18,000,000.

EDIT: Here's everyone above the $20M mark.

1 Honus Wagner Chicago $25,000,000
2 Jesse Burkett New York $23,000,000
3 Albert Pujols Chicago $23,000,000
4 Jose A Bautista New York $22,000,000
5 Carl Furillo New York $22,000,000
6 Pedro Guerrero Washington $22,000,000
7 Jim Wynn Chicago $22,000,000
8 Willie Crawford Houston $21,000,000
Mine is set at $16m. The biggest problem I have is hitting that balance of present day mlb salaries and not having too much money floating around so I don't get players making $35-$40m per season. Leaving arbitration on may also affect my player salaries going up too high. I'm going to give your a shot. Thanks for posting about this.

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Old 03-10-2013, 02:36 PM   #19
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Quote:
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Mine is set at $16m. The biggest problem I have is hitting that balance of present day mlb salaries and not having too much money floating around so I don't get players making $35-$40m per season. Leaving arbitration on may also affect my player slaries going up too high. I'm going to give your a shot. Thanks for posting about this.
Well, as I said earlier in the thread, the actual financial settings are the same ones used by Orcin in "Orcin's Story" -- he now has right around 35 seasons of history and I've never seen anything get out of line in his dynasty report. I'll also be happy to update this thread after my first season, first free agency period and the like so you can see how everything evolved along those lines.

I'm at the ASB in the first season and that Wagner extension is the largest I've seen. He is 33 years old, and has been performing very, very well to this point. He was making $25M this year, and took $44M for 2 years on the extension. I'm quite happy with that type of deal, especially around a cornerstone star. Paying for age 34-36 seasons of Honus Wagner, and getting them for less than what you are paying him currently, is a solid, solid move.

And you're welcome! Though, seeing the response to this thread, I only wish I'd posted it sooner. Thank you for joining the discussion!

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Old 03-10-2013, 02:46 PM   #20
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Quote:
Originally Posted by GiantYankee View Post
Mine is set at $16m. The biggest problem I have is hitting that balance of present day mlb salaries and not having too much money floating around so I don't get players making $35-$40m per season. Leaving arbitration on may also affect my player slaries going up too high. I'm going to give your a shot. Thanks for posting about this.
One further thing I wanted to draw attention to in reply to this... When you set the system up this way, you are using what the game projects for you as your league's financial base! They tell you the average payroll, and you're defining your "pool of money" by the point scale, as you know how much every single one of your "points" is worth. When the game gives you that average payroll projection, it is telling you how much money is available for salaries in your league...then of course the game adds cash on for scouting, development, and the like.
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