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Old 05-31-2015, 10:20 AM   #1
eriqjaffe
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New Utility: Web-Based Park Generator

This is something I've been working on for a while now, and have finally gotten to a point where I feel it's ready for public use.

It's basically a web-based version of Gambo's spreadsheet crossed with C.L. Moffat's Ballpark Creator - simply enter in your park dimensions, wall heights, etc., and it will calculate park factors for use in OOTP as well as generate a picture of the ballpark that you can download and use in-game!



For best results, I suggest you use a recent version of either Mozilla Firefox or Google Chrome - compatibility with other/older/mobile browsers is going to be spotty.

Hopefully this will come in handy for the community - I sure had fun making it!

OOTP Park Generator
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Old 05-31-2015, 10:45 AM   #2
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Is there a link to it?
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Old 05-31-2015, 11:13 AM   #3
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Quote:
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Is there a link to it?


The first post has been updated with a link.
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Old 05-31-2015, 03:44 PM   #4
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Old 05-31-2015, 04:37 PM   #5
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I keep getting a "Error Loading Page", not sure if it's a page issue or a me issue. This looks awesome by the way!!!
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Old 05-31-2015, 04:54 PM   #6
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Originally Posted by wwines View Post
I keep getting a "Error Loading Page", not sure if it's a page issue or a me issue. This looks awesome by the way!!!
What OS/browser are you using? I've only really tested it in Firefox & Chrome on Windows.
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Old 05-31-2015, 05:17 PM   #7
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How do I use these in my game? I changed every pic to the ball park that I created, but whenever I try to play a home game, it just shows the default pic that I always see when I play. Is there a way to use these with the daytime park, and the nighttime park? because the only thing that works for me is the diagram pic.
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Old 05-31-2015, 05:19 PM   #8
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Old 05-31-2015, 05:44 PM   #9
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Quote:
Originally Posted by Coxmeatsandwich View Post
How do I use these in my game? I changed every pic to the ball park that I created, but whenever I try to play a home game, it just shows the default pic that I always see when I play. Is there a way to use these with the daytime park, and the nighttime park? because the only thing that works for me is the diagram pic.
The pictures that get generated should work as drop-in replacements for the diagram picture, but you should be able to use it for the day and night pictures as well, the same as any other image. OOTP16 seems to have a problem with imported parks, so maybe that's what's going on?

Quote:
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Chrome
Odd, I'm able to connect just fine in Chrome on my laptop. Not sure what's going on there - does the page load in another browser?
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Old 05-31-2015, 07:13 PM   #10
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that's weird, I'm using ootp 15, and I'm still having trouble with it...maybe I just did something wrong.
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Old 05-31-2015, 08:59 PM   #11
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This is pretty awesome. It's something I think a lot of us have wanted for a very long time. I especially like the different field patterns!

It's funny, until playing around with this I never realized how much the outline of a ballpark looks like a baseball glove!

A request for when you start running out of ideas: can you add an action button that flips the ballpark horizontally. I found that when I was playing around with the random generator I really liked what I saw a number of times, except it'd be even better if the short porch was in the opposite field.

And a question: Other than looking at it, I haven't played around with the 3D park feature in OOTP. Is it possible to download a park created from your utility and then import it into OOTP to create a 3D park? I'm more interested in the 2D parks, but I'm just curious if it can be used to start a 3D park.

Oh, and it's already pretty awesome, but I can't help but wonder: is there's anything else you want to add to it?
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Old 06-01-2015, 12:09 PM   #12
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I like the idea of a "flip" button. I don't think that would be particularly difficult to implement, either.

The 3D stuff is kind of a mystery to me - I haven't really looked at it at all, and I don't know if I ever will. I imagine it would be possible, though, since it wouldn't be all that difficult to export the distances & heights as a text or XML file.

As far as future enhancements, I'd love to be able to auto-generate day/night pictures and a .prk file in addition to the webcast picture. The day/night pictures should be relatively simple, but the .prk file is some sort of encrypted data file that I have no idea how to generate.

I've also been thinking about allowing people to use their own grass patterns and/or allow them to place logos on the field, but I haven't really looked into that at all yet.
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Old 06-01-2015, 04:02 PM   #13
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will work, but won't save pix. That's a FWIW. This is an incredible asset for all of us. Thanks for your time and effort.
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Old 06-01-2015, 04:24 PM   #14
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will work, but won't save pix. That's a FWIW. This is an incredible asset for all of us. Thanks for your time and effort.
Out of curiosity, does it work in Firefox or Chrome in OSX? I don't have a Mac to test things with, unfortunately.
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Old 06-01-2015, 04:51 PM   #15
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Firefox on a Mac

Absolutely. Worked without any difficulty. Have generated a few just to tinker with.

I don't have/won't install chrome. "Don't be evil," just sets the bar a bit to low for me to trust them.
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Old 06-01-2015, 05:21 PM   #16
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Beautiful work. I will definitely be using this.
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Old 06-01-2015, 07:37 PM   #17
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Quote:
Originally Posted by eriqjaffe View Post
The 3D stuff is kind of a mystery to me - I haven't really looked at it at all, and I don't know if I ever will. I imagine it would be possible, though, since it wouldn't be all that difficult to export the distances & heights as a text or XML file.

As far as future enhancements, I'd love to be able to auto-generate day/night pictures and a .prk file in addition to the webcast picture. The day/night pictures should be relatively simple, but the .prk file is some sort of encrypted data file that I have no idea how to generate.

I've also been thinking about allowing people to use their own grass patterns and/or allow them to place logos on the field, but I haven't really looked into that at all yet.
Hmm, well regardless of whether or not you can import it into OOTP right now, I think it would be quite useful to be able to export the data to keep as a record and/or to manipulate in some other way.

The prk file is some OOTP file I take it? Well, honestly, this utility is so cool I think it's worth asking Andreas or someone if they can tell you how they encrypt it. Sure, they might say, "sorry, no", but I think it's worth asking.

If you can somehow allow for even more grass patterns, that'd be awesome. I was blown away impressed by the skyline and starburst ones. Have you actually seen parks with those? I know I've seen some fancy ones at I think Fenway and I think Shea, but I'm not sure I've seen those.

Approximately how many hours do you think you spent on this? I wouldn't even know where to start, but I have to imagine it took several hours a week for a few months.
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Old 06-01-2015, 08:03 PM   #18
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This is an amazing tool.

Guys just for fun click the random ballpark button a dozen times. It creates some really interesting parks. 312 LFL, 356 LF, 404 LC, 408 C, 448 RC, 363, RF, 308 RFL was an interesting shape. It even goes below 300 Ft. down the lines. Lowest I've seen is 283 and it had a 424 center field. Edit: just had a 479 center field and then a 262 RFL with a 366 RF.

The only thing I can think of that would make it better would be a way to keep track of created park factors to keep them neutral overall neutral. Something like the ability to get the program to save the factors and then create a second park that neutralizes the numbers. For a guy like me who gets his butt kicked by math it'd help a ton.

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Old 06-01-2015, 08:42 PM   #19
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Would these ballparks need factors assigned after downloading? Looks like an incredible tool. I'd like to check it out later tonight.

Let me rephrase the question, so I don't look as stupid. I see the factors are there, but how do they get into the ballpark.dat file?
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Old 06-02-2015, 10:35 AM   #20
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Let me rephrase the question, so I don't look as stupid. I see the factors are there, but how do they get into the ballpark.dat file?
As it stands, you have to enter all of the factors manually into OOTP, the page just calculates them.
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