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Suggestions for Future OOTP Versions Post suggestions for the next version of Out of the Park Baseball here! |
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10-15-2015, 05:47 AM | #1 |
Minors (Single A)
Join Date: Jul 2013
Posts: 88
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3D enhancement for realism
I would like to see ball movement with fielders making or attempting to make plays on the movement of the ball and then making a throw to a base if applicable to the action. I think I read somewhere in the recent past by Admin that this was an eventual goal for OOTP 3D play. Is OOTP 17 going to make this happen? Other PC Baseball games by other companies already provide this feature but with all the other features OOTP provides vs those other games it is ahead of them in that aspect. Further 3D advancements in OOTP should put OOTP over and beyond those competitors to make that complete baseball experience for the PC which is still lacking in the stat-based world of PC sports' games!
Last edited by StickWillett; 10-15-2015 at 05:48 AM. |
10-19-2015, 11:45 AM | #2 | |
All Star Starter
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Quote:
Right now, it may be more important to get the ball animations to better sync to the play by play - so that deep drive to right doesn't look like a soft line drive to the third baseman. Last edited by drksd4848; 10-19-2015 at 11:50 AM. |
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10-20-2015, 11:29 AM | #3 |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,629
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Yup this is the eventual goal. I am surprise that this game doesn't have 2D dots though. I think something like that would have also been great.
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10-24-2015, 10:45 PM | #4 |
Bat Boy
Join Date: Oct 2015
Posts: 1
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All the idea of this sounds great, I'd rather stick to the management end. When 3D happens, that will become the focus of development/fixes and I think what makes this game great is all the 2D stuff. Let the Xbox players have their eye candy. I want depth.
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10-26-2015, 05:01 PM | #5 |
All Star Starter
Join Date: Sep 2015
Location: Kelowna, British Columbia
Posts: 1,266
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Agreed
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10-30-2015, 01:31 AM | #7 |
Minors (Triple A)
Join Date: Mar 2011
Posts: 292
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Yeah, not sure where some get the idea that Markus would be dealing with the 3D / animation side of things.
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10-31-2015, 12:34 PM | #8 | |
Minors (Single A)
Join Date: Jan 2012
Posts: 81
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Quote:
Granted, a computer program called Out of the Park is not something we should expect to be about quality on the game level. This name has always bothered me.
__________________
"The use of defensive shifts has exploded in Major League Baseball -- a 440-percent increase just since 2010, according to Baseball Info Solutions. So increasingly, defenses are judged not just by their personnel but how that personnel is specifically deployed, pitch by pitch." --Anthony Castrovince, Sports on Earth Last edited by realstar; 10-31-2015 at 12:37 PM. |
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10-31-2015, 01:17 PM | #9 | |
Minors (Single A)
Join Date: Jan 2012
Posts: 81
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Quote:
Obviously, game level quality is not a priority in OOTP. It's called Out of the Park. Meaning, GM is the game, not team managing. Further away from GM stuff, is game level immersion. The result is neglect of game level quality, and we've expected that since the game's early versions: we count our blessings that there is ANY quality in team managing, much less (more blessing counting) for immersion on the game level. Nonetheless, game level immersion has been on the agenda for this product's development for a while now. We take what we can get. So let's dream on. I would like to see this baseball simulation computer game eventually change its entire game level graphic animation, to emulate a Sierra game I once played that gave comprehensive camera view replay options for PbP realism. Keep all the developments in the PbP scroll & of course never lose all the 2D stats/management qualities. The best of both worlds.
__________________
"The use of defensive shifts has exploded in Major League Baseball -- a 440-percent increase just since 2010, according to Baseball Info Solutions. So increasingly, defenses are judged not just by their personnel but how that personnel is specifically deployed, pitch by pitch." --Anthony Castrovince, Sports on Earth Last edited by realstar; 10-31-2015 at 01:29 PM. |
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