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Old 07-02-2007, 08:44 PM   #1 (permalink)
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Post OOTP10 Suggestions: FaceGen

This suggestion thread is designed to collect suggestions for the next version of OOTP, on the following topic:

FaceGen

Includes
- Things that would improve the FaceGen feature

Excludes
- Uh, non FaceGen stuff

Instructions
We will use this thread to collect suggestions on the above topic. Later on, we hope to present this information back to the community in a way that would allow you to vote and prioritize certain features.

If you would like to participate, here are the rules!
  1. Only 1 suggestion per post.
  2. Suggestions must be on-topic for the thread.
  3. Constructive, non-inflammatory suggestions only.
  4. No comments on others' suggestions are necessary. That means, we don't need 15 posts in the thread saying "Great idea!" or "I agree!"
  5. Please don't link to other forum threads as your way of making suggestions. ("My suggestion can be found HERE.") If it's important enough to you that you want it in this thread, then it should be important enough to put it in the format I've asked for here!
  6. You can certainly post suggestions that conflict with or build upon earlier suggestions.
  7. Mockups are welcomed, they really help Markus see what you're interested in accomplishing.
Format for Suggestions

Suggestion
What is your suggestion? Be as specific as possible; include the screen you're talking about, if applicable.

Reason
Why do you think this is important? If this is to correct what you perceive as a problem in OOTP 2007, what is that problem? Be as specific as possible.

Priority
In your opinion, how important is this suggestion?
High (MUST have), Medium (should have), Low (nice to have))


Handy Cut-and-Paste Suggestion Form:

Suggestion


Reason


Priority


Thanks for participating!

Steve
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Old 10-17-2008, 02:13 PM   #2 (permalink)
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Suggestion I would like to see real players, real faces.


Reason Dont like the generic ones on real players. I dont care if they dont change with time


Priority 1 to 10, 10 being highest pri----- 6

Mike
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Old 10-19-2008, 01:18 PM   #3 (permalink)
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Suggestion: Map face generation to height / weight ratio.


Reason: Right now, a player who is 5'10" and 225 lbs may be very skinny in facegen, while a player who is 6'2" and 170 lbs may show as chubby or overweight.


Priority: As far as facegen goes, an 8 or 9. As far as overall OOTP playability, 2 or 3.
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Old 10-19-2008, 11:22 PM   #4 (permalink)
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Facegen backgrounds - Team Logo

Suggestion
have an option to set the FaceGen background to be a faded image of the team logo

Reason
just cuz I thought this would be cool


Priority
is there an option lower than low??
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Old 10-20-2008, 02:38 AM   #5 (permalink)
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Suggestion
Allow for home and road uniform/cap combos.

Reason
Teams wear different uniforms depending on where they're at.

Priority
Low
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Old 10-20-2008, 02:40 AM   #6 (permalink)
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Suggestion
Allow user to define shirt style. The current style is a modern, button front shirt with a low neckline showing the undershirt. Teams have, in the past, worn pullover shirts with no seam down the middle and a higher neckline.

Reason
Historical accuracy.

Priority
Medium
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Old 10-20-2008, 02:43 AM   #7 (permalink)
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Suggestion
Provide ability to regenerate a FaceGen image of a retired player from a specific year in that player's past.

Reason
If I've got a Hall of Famer, I may want to use his image from a year in his prime rather than him when he was older and with some team that he ran out his career with.

Priority
Medium
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FaceGen: 1960-Pres MLB, 32 Colleges, Backgrounds

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Old 10-20-2008, 03:37 PM   #8 (permalink)
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Suggestion
1) "Freeze" a facegen picture for the team championship page so it shows all members wearing the jersey of the winning team.
2) Further to the above suggestion by fhomess, have the option of the player "choosing" with cap/uniform he will wear going into the hall-of-fame. Obviously the user will choose.

Reason
1) Nice to see a team picture. 2) Mimics real life.

Priority
Low
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Old 10-20-2008, 04:10 PM   #9 (permalink)
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Quote:
Originally Posted by koohead View Post
Suggestion
have an option to set the FaceGen background to be a faded image of the team logo

Reason
just cuz I thought this would be cool


Priority
is there an option lower than low??
Along these lines, here's an alternative:
Suggestion
Allow user to set team specific FaceGen background.

Reason
Would provide more flexibility for the mods community to create backgrounds specific to their teams without restricting it to the team logo. For example, it could be a photo of the city skyline a la 1993 Leaf Baseball card backs.

Priority
Medium
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Old 10-21-2008, 10:25 AM   #10 (permalink)
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Suggestion: Face gen picture colors to be automatically determined based on year, such as sepia to a certain year then turning over to B/W and eventually to color. And similarly, to have the pic color of the player's last season stay with that player's pic the remainder of league history (i.e. We never see a true color photo of Cap Anson...., why should you see a true color photo of a fictional player from 1890, even if you're looking at his player page in 2008?


Reason: Just for kicks, I guess.


Priority: Low to moderate, with a slight chance of showers.
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Old 10-22-2008, 01:43 PM   #11 (permalink)
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Suggestion

Team-specific background files

Reason

It would add a neat level of customization. I have made nearly 100 backgrounds for Great American Ballpark, Fenway, and Wrigley Field. I'd like Facegen to only use those backgrounds for the Reds, Red Sox, and Cubs respectively, and this should cover each team.

Priority

Medium
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Old 10-27-2008, 12:59 AM   #12 (permalink)
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Suggestion
Allow for home and road uniform/cap combos.
I'd like to at the very least see a Home, Away, and at least one alternate.

Reason
Teams wear different uniforms depending on where they're at.
Or even the date.

Priority
Low
Medium. It would really bring historical leagues to life.

**Adding to what fhomess said**
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Old 10-27-2008, 01:56 PM   #13 (permalink)
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Hall of Fame background or Uni or something

Suggestion
Something specific to Hall of Fame members. Maybe a generic cap, or a special background


Reason
Just a nice to have...something to set them apart

Priority
Low
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Old 10-27-2008, 02:08 PM   #14 (permalink)
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Suggestion:
Option for higher-resolution Facegen pictures
The "source material" used for Facegen seems to be fairly high-res, but OOTP uses this source material to generate very small faceshots. There should be an option to generate high-resolution face shots that would be stored in the save game and scaled down when displayed in-game.

Reason:
For those of us who like a little Photoshopping and have the hard drive capacity, having a higher resolution could be extremely convenient.

Priority:
Medium - it would be very convenient and probably not that much extra work.
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Old 10-31-2008, 08:19 AM   #15 (permalink)
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Auto Update When Morale Changes

Suggestion
Auto update option to update player photo when his/her morale status changes.

Reason
Tips me off sooner when something has gone wrong/right with a player quicker.

Priority
Medium
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Old 11-02-2008, 11:08 PM   #16 (permalink)
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Quote:
Originally Posted by georgehounddog View Post
Suggestion
1) "Freeze" a facegen picture for the team championship page so it shows all members wearing the jersey of the winning team.
2) Further to the above suggestion by fhomess, have the option of the player "choosing" with cap/uniform he will wear going into the hall-of-fame. Obviously the user will choose.

Reason
1) Nice to see a team picture. 2) Mimics real life.

Priority
Low

I second this is a priority of low/medium. It drives me nuts to see all sorts of different uniforms on a championship page.
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Old 11-02-2008, 11:22 PM   #17 (permalink)
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Suggestion - Put the player pictures on the Webcast screen as well.

Reason - I like watching games on the Webcast but cannot get to know the players faces when playing games on that tab.

Priority - Medium/Low
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Old 12-01-2008, 06:25 PM   #18 (permalink)
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Suggestion
Seems obvious-- add more faces, more variety.

Reason
Still too many players look too much alike.

Priority
Medium.
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Old 01-28-2009, 12:35 PM   #19 (permalink)
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