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| Suggestions for the next version of OOTP Post suggestions for OOTP 13 here! |
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Bat Boy
Join Date: Nov 2009
Posts: 18
Thanks: 1
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Just a handful of suggestions...
Nationalities:
There should a British nationality, allowing for the creation of a British league , in which the generated players based on league nationality would be of the home nations. There should an EU nationality, like above , the generated players would be based on the EU nations. Editing: It should be allowed to 'bulk edit' an entire team, changing for example the nationality of all players, re-generating names, etc. World database: There are some absolutely crazy things in there, like the Mongolia having a 'fair' ranking in their baseball structure... Fictional Players: When generating players, the team nationality should be taken onto account. Standard Leagues: There are some 'standard leagues' to serve as basis, the Mexican and the Taiwan have wrong structures. Logo generation: There should be a box were we could select the design from the ones available. Interleagues business : Not sure if this is working at present, but , say back in the fifties, leagues like the Pacific Coast League made part of their business from selling players to the Major League. In OOTP this does not happen.Once you de-select 'trades with other major leagues', that's it, apart from free agents the leagues do not engage in any form of business transaction. It should be possible to allow inter-league trade like it was done back in those days, or in other words, the computer should do it, since the human manager does have the option to offer only money in a trade. Cities: The number of teams in the same city should have an influence on the economics of the teams. As it is , it seems irrelevant if you have 1 or 30 teams in the same city. On the same topic, if a team in a city suddenly achieves an incredibly high reputation , it should reflect on the other teams in the same city. League Creation: You should be able to select the league level, using the wizard, prior to automated player generation. (will keep this updated as I think in more things) Last edited by jmlima; 12-25-2009 at 06:00 PM. Reason: new one |
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