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Old 02-02-2006, 11:11 AM   #1 (permalink)
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Public Beta 2.0.25 available! (EDIT: 2.0.27 now)

Finally! The patch to version 2.0.25 is now available as a PUBLIC BETA.
It includes the latest fighter database, auto-aging, a completely revamped and customizable ranking method, an additional group field for fighters, a much faster auto-scheduler, and a bunch of bug fixes.

Please keep in mind that this is a beta version. I suggest you make a backup copy of your databases before you install the patch. Or just copy the whole program directory or burn it on a CD. We've tested this patch with several testers for a long time, but the latest (minor) changes have not yet been tested in-depth. I just want to be sure so I emphasize that this is a beta version

Those of you who are running TB2 without Direct3D due to problems with the graphics, please try to start TB2 in full (normal) mode again. It should work on all graphic cards now.

Download here: http://www.ootpdevelopments.com/tb/tb2setup.exe

If you want to play test the new features:

- Make a backup copy of your TB2 program directory (and leave the original files where they are)
- Download and install the patch into your TB2 program directory
- Start TB2, open the Game Options screen, and select your database
- On the Game Options screen, activate auto-aging if you want to use it
- On the Game Options screen, select the new ranking method if you want to use it

List of changes since 2.0.15:

- fixed: after editing history records, fighter information has been last (last 5 results and so on)
- fixed: "random referee" sometimes choose an inactive referee
- fixed: "copy options from main event" will not copy title-fight settings
- you can now always edit the career stage field of the rating records. If CS Adj. is checked, the career stage will be "used". If CS Adj. is not checked, the career stage value is only functional.
- less "1" counts when a fighter has been knocked down. The referee will count to "2" sometimes, but more often to 3 and so on.
- auto-aging
- added new ranking method, parameters in db.ini
- the auto-scheduler is faster now (optimized the templates handling and the screen displaying for speed)
- fixed the "lost buttons/lost images" bug
- implemented function to convert ranking from old method to new method
- added second Group field to fighter table
- added group filter to stats screen
- improved the import functions to fix the "no rating record found" bug
- added: German language
- fixed number of rounds in tournament bug
- fixed several bugs

Please give us some feedback in this thread. Thank you!
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Old 02-02-2006, 11:28 AM   #2 (permalink)
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Let me be the first to say woohoo!! Eagerly anticipated and much appreciated. Great job!
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Old 02-02-2006, 01:48 PM   #3 (permalink)
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Thanks a lot Andreas
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Old 02-02-2006, 02:16 PM   #4 (permalink)
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Wow! Now with German language! It's about time.....Oh, Nurse Brunhilda!

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Old 02-02-2006, 02:23 PM   #5 (permalink)
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Quote:
Originally Posted by Cap
Wow! Now with German language! It's about time.....Oh, Nurse Brunhilda!

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Ach hier treiben Sie sich herum, Herr Cap! Ab, ab, sofort ins Bett! Der Einlauf wartet!
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Old 02-02-2006, 02:33 PM   #6 (permalink)
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Ach hier treiben Sie sich herum, Herr Cap! Ab, ab, sofort ins Bett! Der Einlauf wartet!
Hey! Watch where you put that intake!

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Old 02-02-2006, 02:37 PM   #7 (permalink)
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Thumbs up

Looking forward to updating my version.

Any plans to have a web site where whenever new fighters are created or updated, we could download them individually like you guys did a while back?

Thanks!

Last edited by hamed; 02-02-2006 at 03:39 PM.
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Old 02-02-2006, 03:33 PM   #8 (permalink)
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Many thanks Andreas! I can't wait to kick the tires.
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Old 02-02-2006, 06:25 PM   #9 (permalink)
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Advice

Could anyone explain how the new system works? I love re-creating eras such as the 40's and such. When I simulate fights however the fighters stay at prime and do not reset to beginner like i'd hoped. So my question would be how would I make someone like Ali a beginner, sim him in some fights and have him automatically move up to prime. thx I just can't seem to understand how to make the new system work.
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Old 02-02-2006, 06:49 PM   #10 (permalink)
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I believe you would have to adjust him to beginning stage, then as he fights he will age automatically based on the parameters set in the options.
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Old 02-02-2006, 07:07 PM   #11 (permalink)
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Quote:
Originally Posted by Marciano6
Could anyone explain how the new system works? I love re-creating eras such as the 40's and such. When I simulate fights however the fighters stay at prime and do not reset to beginner like i'd hoped. So my question would be how would I make someone like Ali a beginner, sim him in some fights and have him automatically move up to prime. thx I just can't seem to understand how to make the new system work.
There's an excellent post by mh2365 on the third page of the "Aging and future patches" topic on this forum. It helped me out a bunch.
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Old 02-02-2006, 08:06 PM   #12 (permalink)
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Do fighters cs adjust have to be enabled for auto aging to work..

Secondly I select the activate auto aging button and it shows no records updated but if I select the calculate next aging and it shows 3433 records updated

and lastly i do not see an option to use the new ranking system..Help
thanks in advance
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Old 02-02-2006, 09:14 PM   #13 (permalink)
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Great patch. Works great so far. Just one minor thing: At the start of bouts, the button the player presses to start the fight is misspelled. It's currently "Beginn" when it should be "Begin."
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Old 02-02-2006, 10:00 PM   #14 (permalink)
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Quote:
Originally Posted by Non Compos Mentis
Great patch. Works great so far. Just one minor thing: At the start of bouts, the button the player presses to start the fight is misspelled. It's currently "Beginn" when it should be "Begin."
LOL, I just came on to post the same thing
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Old 02-03-2006, 12:33 AM   #15 (permalink)
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The patch wiped out all of my created and downloaded fighters. Is there a way to get them back?

MJ
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Old 02-03-2006, 12:40 AM   #16 (permalink)
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Originally Posted by IceTea
The patch wiped out all of my created and downloaded fighters. Is there a way to get them back?

MJ
They should still be there. Make sure you activate the correct database in the options screen.
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Old 02-03-2006, 12:44 AM   #17 (permalink)
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Quote:
Originally Posted by Non Compos Mentis
They should still be there. Make sure you activate the correct database in the options screen.
Yes, they are still there. Is there a way to combine my data bases?

MJ
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Old 02-03-2006, 03:43 AM   #18 (permalink)
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Quote:
Originally Posted by Ric915
Do fighters cs adjust have to be enabled for auto aging to work..

Secondly I select the activate auto aging button and it shows no records updated but if I select the calculate next aging and it shows 3433 records updated

and lastly i do not see an option to use the new ranking system..Help
thanks in advance
oops check the aging and future patches thread I tried to answer this there.
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Old 02-03-2006, 03:44 AM   #19 (permalink)
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Quote:
Originally Posted by Non Compos Mentis
Great patch. Works great so far. Just one minor thing: At the start of bouts, the button the player presses to start the fight is misspelled. It's currently "Beginn" when it should be "Begin."
I posted this in the beta thread and Andreas already fixed it ... also I posted wanting to be able to change the second group back to blank and he fixed that also. Not sure when a new patch will be out for it but at least those have been fixed for when it does.
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Old 02-03-2006, 03:45 AM   #20 (permalink)
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Quote:
Originally Posted by IceTea
Yes, they are still there. Is there a way to combine my data bases?

MJ
Unfortunately I think the only way is to export/import ... I had to do that with the last db update.
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