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TBCB General Discussions Talk about the new boxing sim, Title Bout.

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Old 02-05-2008, 09:59 PM   #81 (permalink)
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Originally Posted by Thunder View Post
You can already scheduled fights at any time between any fighters regardless of history, race, past performance and even time and gender . . what more promotional opportunities could you want?


If you control everything you can hardly fail can you? I like my fighter, no title shot for you Burley.

Look, would you want to be the in charge of a baseball team and just decide who makes the playoffs with a click? Where exactly in the challenge in that?


Right now, people handicap themselves and use this outstanding sim to just run fights and make a universe in what's known in most game as sandbox mode. That means unstructured, no competition for the player. Do what you want. I don't think it's unreasonable to want an actual game framework.

Now I wouldn't suggest ditching sandbox mode, it's flexible as hell and some people love it. I'm just surprised computer gamers would EVER lobby for a game with only sandbox mode.

I never would have purchased Railroad Tycoon or Civilization with only sandbox mode.
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Old 02-05-2008, 10:06 PM   #82 (permalink)
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Originally Posted by rastak View Post
If you control everything you can hardly fail can you? I like my fighter, no title shot for you Burley.

Look, would you want to be the in charge of a baseball team and just decide who makes the playoffs with a click? Where exactly in the challenge in that?


Right now, people handicap themselves and use this outstanding sim to just run fights and make a universe in what's known in most game as sandbox mode. That means unstructured, no competition for the player. Do what you want. I don't think it's unreasonable to want an actual game framework.

Now I wouldn't suggest ditching sandbox mode, it's flexible as hell and some people love it. I'm just surprised computer gamers would EVER lobby for a game with only sandbox mode.

I never would have purchased Railroad Tycoon or Civilization with only sandbox mode.
I agree 100% and while I will probably get bored with the RPG and go back to the sandbox mode quickly ... I agree that a lot of people want the computer to do everything for them .... I, personally, am a fan of God mode ...
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Old 02-06-2008, 12:06 AM   #83 (permalink)
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I just noticed the new game has been released...just installed my license


As far as sandbox vs RPG....I definately would want both (even if there two different products). God mode is very addictive, and for me never gets old. An RPG version would also be fun as well. Ever since I used to play ABC Wide World of Sports Boxing on my Amiga 500 in the 80's I've been looking for a career based boxing game where I focus on one fighter and try and build my stable into something special.

To me its not a either or proposition. I want the current game and a career/rpg mode however that comes about.
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Old 02-06-2008, 12:19 AM   #84 (permalink)
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good you find something that you like

and just wait for version 3 that will have a rpg version

but 2.5 as god mode isver awesom too
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Old 02-06-2008, 12:31 AM   #85 (permalink)
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Originally Posted by rastak View Post
If you control everything you can hardly fail can you? I like my fighter, no title shot for you Burley.

Look, would you want to be the in charge of a baseball team and just decide who makes the playoffs with a click? Where exactly in the challenge in that?


Right now, people handicap themselves and use this outstanding sim to just run fights and make a universe in what's known in most game as sandbox mode. That means unstructured, no competition for the player. Do what you want. I don't think it's unreasonable to want an actual game framework.

Now I wouldn't suggest ditching sandbox mode, it's flexible as hell and some people love it. I'm just surprised computer gamers would EVER lobby for a game with only sandbox mode.

I never would have purchased Railroad Tycoon or Civilization with only sandbox mode.
The OP wanted to book cards, and that's what I responded to.
But your post is something different and gave me the feeling you were making a lot of incorrect presumptions about what I felt the game can be.
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Old 02-06-2008, 06:09 AM   #86 (permalink)
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Originally Posted by Thunder View Post
The OP wanted to book cards, and that's what I responded to.
But your post is something different and gave me the feeling you were making a lot of incorrect presumptions about what I felt the game can be.

Very possible, I do jump to conclusions all the time (sorry!).

Really, the roles one could take in a boxing game are many...so Andreas has a ton of room for expansion...I guess that does highlight the need for a sandbox mode since it allows the player to choose any of them right now.
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Old 02-07-2008, 03:15 PM   #87 (permalink)
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2) I notice there's voice sounds in the sound directory saying about the round ending etc... Are they unused, as I didn't hear them?
I noticed this as well. Has anyone ever heard these?
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Old 02-16-2008, 09:19 PM   #88 (permalink)
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Question

Just installed version 2.5 and I'm a bit confused. In the earlier version you were able to simply select a couple of fighters from the database and stage a bout without having to create a universe. With the new version, must you now create a universe first just to get the game started?
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Old 02-16-2008, 09:25 PM   #89 (permalink)
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That is correct.
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Old 03-08-2008, 07:58 PM   #90 (permalink)
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Just installed version 2.5 and I'm a bit confused. In the earlier version you were able to simply select a couple of fighters from the database and stage a bout without having to create a universe. With the new version, must you now create a universe first just to get the game started?
I still haven't bought the game yet. But this is one feature I don't like because 75 percent of my playing or more is spent just running a couple of bouts between fighters I want to see go at it. Creating a universe for that is work I don't really need.
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Old 03-08-2008, 08:01 PM   #91 (permalink)
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You can import your old TB2 universe or create a new universe pretty quickly with the new database.

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Old 03-08-2008, 08:03 PM   #92 (permalink)
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I still haven't bought the game yet. But this is one feature I don't like because 75 percent of my playing or more is spent just running a couple of bouts between fighters I want to see go at it. Creating a universe for that is work I don't really need.
All you have to do is hit a button, check all the weight classes and click another button and you have a universe set up with all the fighters in the database ... Takes a total of about 3 minutes to set up and then you don't ever have to do it again.
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Old 03-09-2008, 12:32 AM   #93 (permalink)
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dont worry about that, because its the same game!!
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Old 04-11-2008, 07:32 PM   #94 (permalink)
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Is there a way of importing the fighter records

I am new to this but I was wondering if there is a way of importing the fighter records so I may start from a current date.
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