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| TBCB General Discussions Talk about the new boxing sim, Title Bout. |
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#22 (permalink) | |
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Join Date: Jul 2003
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Quote:
Well I can say for the first time since 1999 (When TF-99 was put out) I have gone months without playing TBCB....... Simply because the AI-strategy is too flawed to try and run an accruate universe with - |
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#23 (permalink) |
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Location: louisville
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That's too bad .. my universe is running just fine ... I have checked the sims afterwards and the strategies don't seem out of line compared to 2.0. My results seem in line also.
Still the strategies need to be looked at ... but I just don't see the end of the world scenario you do. That said if something realistic (which I think this is) prevents even just one person from enjoying the game, then it needs to be looked at. *** this is quite different then some Dolt saying Pavlik lost to Taylor, this game is unplayable *** |
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#24 (permalink) | |
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Join Date: Jul 2003
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I ran using 1.9 prior - And there the corner AI was much more accurate and reasonable - There is already a number of posts saying what needs to be done....on how to fix the current system.....Hopefully TBCB will implement these tweaks / adjustments as soon as possible.... |
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#25 (permalink) |
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Banned
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To make your point ....
In the fight I just fought Johnny Coulon vs. Monte Attell Coulon's ratings are FI=2 FO=3 CU=2 KO=0 In the fight he used FO 11 times ... he shouldn't have been able to use it more than 3. He should've had a minimum of 8 normals and had 1. In this fight neither fighter used the "Take Round Off" strategy. |
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#26 (permalink) | |
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Join Date: Jul 2003
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Exactly - There are some very easy (in theory...and I truly believe in application as wel, having done some programming myself) to fix the current terribly flawed AI strategy selection process. I really hope this is done ASAP. As TBCB is virtually useless for me and my current UNI...in th mean time. |
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