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| TBCB General Discussions Talk about the new boxing sim, Title Bout. |
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#41 (permalink) |
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Sadly, text simulation games such as strat-o-matic, APBA, DKSports, and several others have less and less of an audience each year. Table top games have taken even a greater hit. Both computer and tabletop games have more of a cult following with most being 35+.
The red bull generation have adopted madden, nba live, and so on and will continue to follow that path. I assume someone will eventually combine the two, most likely in football or baseball and corner the market. Of all the games, I enjoy Titlebout Boxing and Strat-o-matic professional basketball most.
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#43 (permalink) |
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I wonder what it would be like if we had enterprising folks with a passion for the game. Wonder how much the rights for the game are and ifwe could get a bunch of us to pony up some dollars to put this game on steriods.
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#46 (permalink) |
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Winning the lottery would be an idea
The problem is to find a programmer who wants to work for free. If TBCB could easily pay a programmer, I would hire one.
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Andreas Raht andreas@ootpdevelopments.com Out of the Park Developments Out of the Park Baseball Development Team Title Bout Development Team |
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#47 (permalink) |
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hi andreas, sorry guys, i was away because my grandma just leave us
, but now im back on track!!wich language do you code tbcb??
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#48 (permalink) | |
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#49 (permalink) |
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It's plain C++
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Andreas Raht andreas@ootpdevelopments.com Out of the Park Developments Out of the Park Baseball Development Team Title Bout Development Team |
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#50 (permalink) |
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Question Andreas, if things do not open up in terms of a programmer anytime soon, would you be willing to open up for game for modding?
One example would be to alter the auto schedular to set more definitive parameters such as.
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#51 (permalink) |
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That would be great. Title Bout has truly evolved into an International Game. We have programmers, contributors, writers, raters, and a supporting cast from about 6 or 7 different countries.
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#53 (permalink) | |
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I think the game was already really good in Version 2. The multilple career stages was a huge waste of programmer time. They should have spent time with an injury tracker instead. The game had the aging option. It needed the multiple groups option which it got. Just fix a few bugs here and there, add a few bells and whistles to make the game look better, like scouting reports and enhanced fight screen details, and it would have been a genuine improvement. I stopped using version 2.5 when the game kept erasing titles, but I lost real interest when I realized they had radically altered the single career stage and made that aspect of the game unnecessarily complicated. If it were possible, I'd suggest to Andreas that he go back to Version 2 and just add things that players asked for. Cap
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#54 (permalink) |
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damn it, i dont know c++, i think i will be reading again
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#56 (permalink) |
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Okay i guess this is kind of a catch 22. If the programmer does not get paid why would he program and if we cannot find a programmer that will work for free then nothing will change. Wow that really stinks. Does this game truly make nothing? I wonder what the cost would be to buy the game.
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#59 (permalink) | |
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#60 (permalink) | |
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I missed that version, was the final product workable despite the 'grief'? It may be something to consider again (if such a person even exists out there). |
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