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| TBCB General Discussions Talk about the new boxing sim, Title Bout. |
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#81 (permalink) |
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Minors (Single A)
Join Date: Dec 2008
Posts: 58
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[QUOTE=Lee;2823335]I actually think it is more of a time issue for Andreas. He was basically coding TB himself for free when time permitted, but now with OOTP basically beginning development of the next version immedicately after the latest release is patched he is right back to work on it. Of course money still plays into it since OOTP is the money maker, but again, if he wasn't programming 8-10 hours a day on the Baseball, he would be spending a few hours a week on TB.[QUOTE=Lee;2823335]
What do we have to do to convince his bosses to let him program OOTP for say 5-6 hrs a day and code TB for an hour or two a day? I know wishful thinking. Last edited by Mugsy; 09-21-2009 at 02:48 PM. |
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#83 (permalink) | |
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Bat Boy
Join Date: Aug 2006
Location: Berkshire, England
Posts: 2
Thanked 1x in 1 post
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Quote:
I don't come by the forum very often and just looked in to see whether there was any development news and I am very sad to see that this franchise might have run it's course. I love the game and I have had a version available since 2004, looking back this is the only game I have ever bought that I have never uninstalled and that I always return to. As someone who spent 15 years in C++ commercial development, business applications not games, I have to agree with the above poster that it is extremely unlikely that anyone will take this on for free. I never met a free developer and don't expect to find one soon. If the developer really as not got the time nor money to proceed with a version 3.0 then it probably is the end. I think that to develop a v3.0 which had a chance of selling the entire game, especially the interface, would require a major overhaul and that takes time and money. As I see it there are a couple of possible alternatives. If TBCB's developer really does think this game as run its course in terms of being able to generate income then they could make it open source and perhaps a few of us with development experience could take it up. I am not sure this is all that viable and with the small user base there might not be the programming experience this would require. The other option would be to allow us to mod the game heavily. For this we would just need to have access to the file formats for all of the game data files. I for one, if I had the required information, would not mind spending some of my spare time on creating mods to enhance the gameplay. I tend to roleplay my games taking the part of a gym and steering a stable of fighters to glory, or not. It would definitely be possible to create a modern interface allowing more complicated scheduling and bout arranging. Now I have started thinking about it, it would be almost possible to update the game completely with external mods and use TBCB as just the fight engine. Anyway if this really is the end of the game it is good to see that a lot of other people have had as much enjoyment from it as myself. I made 3 payments over the course of the years for TBCB and in game terms it is the best investment I have ever made. |
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| Thank you for this post: | Antonin (09-27-2009) |
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#84 (permalink) | |
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Hall Of Famer
Join Date: Aug 2002
Location: Large Province in God's Country
Posts: 4,215
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Cap
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"...There were Giants in Those Days.." |
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#87 (permalink) |
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All Star Reserve
Join Date: Mar 2004
Location: New York
Posts: 996
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Hmm, no it was on this for sure - maybe I didn't click submit? Too bad cause it took me sometime to write it. Im more relieved that I wasn't edited. It's all good.
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