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TBCB General Discussions Talk about the new boxing sim, Title Bout. |
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07-09-2010, 01:48 PM | #1 | |||||
Minors (Double A)
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[off-topic]Age demographic for a boxing game
I think EA thinks that 40 year olds and older don't count when it comes to there boxing game. I'm seeing fans on there forums wanting what we want here in a game. It puzzles me who does the marketing surveys.
One of EA's Fight Night Round 4 Producers, Brizzo sent this to me and it kind of make me wonder, especially this part.... Quote:
Some post from there forums.... Quote:
Quote:
Quote:
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07-12-2010, 09:56 AM | #2 |
Minors (Double A)
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Demographics Of Video Gamers | e-Strategy Internet Marketing Blog
The Demographics of Video Gamers The Entertainment Software Association’s 2005 Essential Facts About the Computer and Video Game Industry report [PDF] reveals that 75% of heads of households play computer or video games and that the average game player’s age is 30 years old. Not surprisingly, a significant percentage of gamers are teenagers: 35% of gamers are under 18 years old. Most gamers, however, 43%, to be exact, are in the 18-49 year old age bracket, while only 19% are over 50 years of age. Let me see that's 43% + 19%= 62% to 35% under 18. hmmm.. do the math! *If you have Facebook please support my petition because companies think the over 40 group doesn't play or want a boxing game represented realistically. Petition to let EA know players over 40 years old play boxing videogames | Facebook |
07-13-2010, 02:40 AM | #3 |
All Star Reserve
Join Date: Nov 2008
Location: Liverpool, England
Posts: 594
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I would of thought that boxing has more 40 year plus fans than most sports to be honest.
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07-13-2010, 06:51 AM | #4 |
Minors (Double A)
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It does and EA is trying to sweep them under the rug like they don't exist. We are the most passionate fans and that will make them have to work harder.
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07-13-2010, 04:35 PM | #5 |
Hall Of Famer
Join Date: Feb 2008
Location: New Jersey
Posts: 2,006
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Me & EA
My hand/eye coordination was never the best to begin with. Now that I'm in my early 60s, I try not to think about it.
That said, I guess for me it's really more generational. You know, pre-video games. Until about sixteen years ago when I purchased my first pc, my sports gaming was paper, pencil, and dice. Now don't go thinking I'm a total Neanderthal. I have a son (forty years my junior) who was brought up on video games. Almost twenty years ago, I bought him his first game system (then another, and another....). Along with the Mario stuff, I picked up a couple of RPGs for myself as well. I'm a slow-thinking, contemplative, figure-out the strategy type of guy. I'm used to functioning as the manager/coach in sports sims rather than the guy hitting the ball, running down the field, or throwing a punch. Graphics are seconday to me. They certainly make the experience more fun with a sports sim. But we older dudes come from a different generation of game players---table-toppers are we. You didn't have much in the way of graphics back then. Just some cards and charts---and of course the trusty dice. Thus, you got in the habit of visualizing it all in your "mind's eye." Nothing wrong with the graphics in video games today. It's just that for the older gamers, the "eye candy" might be a little too intrusive. |
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