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| TBCB General Discussions Talk about the new boxing sim, Title Bout. |
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#1 (permalink) |
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Major Leagues
Join Date: Nov 2004
Posts: 420
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Global Editor
This may have already been spoken of but TBCB needs a global fighter editor where you can edit fighters in an excel sheet (csv) and then import it into TBCB. The way it is now takes way to long. Im new to TBCB and I hope that none of the vets of this board takes offense to what I am saying ibut n order to make just 20 fictional fighters for each division takes a very long time.
All in all I really like TBCB. The only major issue I have so far is with the way customization is done creatring fighters. |
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#2 (permalink) |
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Banned
Join Date: Dec 2001
Location: louisville
Posts: 14,963
Warnings: 2
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While I agree that this game could use a global editor, it was never really meant to be played with fictional fighters. It more or less is a replay sim, like strat-o-matic or diamond mind baseball, so it wasn't really in the plans to make it easy to make fictional fighters.
That said I think if they had any idea that the community would be as willing and excited about making fighters not included in the game, they might have considered it. |
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