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TBCB Inside the Ropes Your game and fantasy fights

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Old 01-16-2007, 12:16 AM   #1 (permalink)
umk
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TBCB Forum MMA tournament?

I'm thinking of running something similar with what javier did in the past (TBCB Forum tournament using TBCB) but this time it will be an MMA sim, and I'll be using the No Holds Barred simulator to sim the fights.

So I'm wondering if anyone would be interested in joining? I'm hoping to get alteast 12 people to join.

General Info:
  • This will be a 1 time tournament, and your stats will not be changing over the course of the tournament.
  • Before the start of the tournament, each participant will be fighting against 3 sparring partners in exibition matches. Being exibition matches, these will not count towards the records of the fighters. This is just to show everyone a small preview of what each fighter is capable of.
  • Fights will be done once a week (may change depending on my free time)
  • Everyone will fight each other twice in a double round robin format.
  • After the double round robin, the top __ fighters will then be fighting in a single elimination tournament to crown the first ever TBCB Forum MMA Champion.

Rules and Regulations:
  • For better enjoyment, please do not share with other people the stats/strategy of your fighters.
  • You can trash talk other fighters but please do not break the forum posting rules.
  • Changes to the fighting strategies must be sent in before the deadline (which is usually 1 day before the fight date).

Match Rules:
  • All matches will be fought under UFC rules.
  • Matches will be fought in three 5 minute rounds for the exibition matches and the round robin stages, and five 5 minute rounds for the tournament phase.

Scoring:
  • A win will be worth 3 points.
  • A draw is worth 1 point.
  • A loss is worth 0 points.
  • In case of ties, the tie breaker will be the total number of stoppages (KO/SUB/TKO/Ref stop).
  • If there are still ties, then they will fight a knock out match to determine who's get in.

Character Creation:
  • Everyone will have the same height (6'0) and weight (200), so that everyone will be fighting in the same division (Light-Heavyweight)
  • You are given 120 stat points to allocate to 17 different stat categories.
  • Stat points per category should be between 2 to 10 only. Your Toughness (TGH) stat will be given a +5 which will not count towards the cap.
  • You are given 100 strategy points to allocate per category. There are 5 strategy categories in total.
  • Please send me your name (firstname and surname) and stat/strategy distribution by PM.

Stat Categories:
CON - CONDITIONING (physical stamina):
below 5.5 - fatigues quickly
6 - poor/below average conditioning
7 - average
8 - good conditioning, has occasionally shown fatigue over a fight
above 8 - rarely tires

EFF - EFFICIENCY (technical finesse of a fighter's movements, correlated with Conditioning):
below 6 - unrefined movement, lacks finesse
6.5 - average efficiency
above 7.5 - little wasteful movement, technical

STR - STRENGTH (strength level of fighter, weight and hitting power have an influence on Strength):
6 - average strength of fighters 155 lb and below
6.5 - average strength of 170-205 lb fighter
7 - average strength of fighters above 205 lb

SPD - SPEED (quickness and reflexes):
below 5.5 - quite lethargic
6 - slow
7 - average speed
7.5 - above average speed
above 8 - very quick movement and fast reflexes

AGG - AGGRESSIVENESS (the higher this is, the greater the tendency to attack as often as possible):
below 6 - prefers to attack infrequently
6 - below average aggressiveness
7 - average
8 - above average
above 8 - very aggressive style

PUN - PUNCHING (effectiveness of standup hand/elbow skill, both offense and defense):
below 4 - ineffective hand strikes
4 - weak punching
5.5 - average MMA fighter punching
6.5 - above average
8 - equivalent to an average pro boxer
above 8 - dangerous hand strikes, significant chance of ending fights

KIK - KICKING (effectiveness of standup foot/knee skill, both offense and defense):
below 4 - ineffective leg strikes
4 - weak leg attacks
5.5 - average MMA fighter kicking
6.5 - above average
7-8 - specialized, intensive training in standup foot/knee attacks
above 8 - dangerous leg strikes

CLN - CLINCHING (ability to get clinch, attack/defend inside it):
below 4 - little clinch ability
4.5 - below average
5.5 - average
6.5 - above average
above 7 - substantial clinch skills

TKD - TAKEDOWNS (ability to bring opponent to the ground, also the ability to resist opponent's attempts to do so; high Takedowns opens the possibility of slamming the opponent):
below 4 - usually unable to force opponent to the ground
4 - poor takedowns, little training
5 - below average
6 - average takedown ability
7 - good takedowns
8 - significantly strong ability
above 8 - highly competent at takedowns

SPW - SPRAWL (ability to keep the fight standing.):
4 - poor sprawl, little training
5 - below average
6 - average sprawl ability
7 - good sprawls
8 - significantly strong ability
above 8 - Amazing takedown defense

GPO - GROUND POSITIONING (ability to get good ground position and prevent opponent from getting positional advantage):
below 4 - little or no training in groundfighting
4 - mediocre ability
5.5 - average MMA ground positioning
7-8 - strong grappling background or training
above 8 - has consistently shown very skilled ground grappling in MMA fights

GST - GROUND STRIKING (effectiveness of strikes on the ground):
below 4 - ineffective strikes on the ground
4 - weak ground strikes
5.5 - average ground striking
6-7 - above average
above 7.5 - ground-and-pound specialist

SUB - SUBMISSIONS (ability to submit opponent and resist submission holds):
below 3.5 - little or no training in submissions, rarely seen attempting or successfully defending subs
4 - occasional submission attempts (usually power-based subs), below average submission defense
5.5 - average submission offense, above average sub defense
6.5 - average submission specialist
7 - above average submission specialist
above 7 - consistently strong submission ability against various opponents

KIL - KILLER INSTINCT (ability to finish opponent):
below 6 - prefers to coast through fights rather than go for the kill
6 - below average
7 - average killer instinct
8 - above average
above 8 - capitalizes very well when opponent shows weakness

INR - INTELLIGENCE/REFLEXES (how well fighter dictates direction of fight, ability to throw opponent off his game, also used as an indicator of a fighter's overall level).

TGH - TOUGHNESS (resistance to physical damage, "chin"):
10 - average toughness of fighters 155 lb and below
12 - average UFC-level 170 lb class toughness
15 - average UFC-level 185 lb class toughness
14 - average UFC-level 205 lb class toughness
16 - average UFC-level heavyweight toughness

HRT - HEART (Fighter's Mental resistance, bravery, pride. Differs from Tougness which is the fighter's physical resistance).

Strategy Categories:
GENERAL STRATEGIES: (You have 100 points to divide between these five sub-catagories)
KICKING
PUNCHING
GRAPPLING
RESTING - (How you pace yourself to keep from gassing)
DIRTY FIGHTING

PUNCHING STRATEGY: (You have 100 points to divide between these two sub-catagories)
LONG RANGE PUNCHES - (standing and dropping bombs)
PUNCHES FROM THE CLINCH - (dirty boxing)

KICKING STRATEGY: (You have 100 points to divide between these three sub-catagories)
LOW KICKS - (shin and knee kicks)
HIGH KICKS - (torso and head kicks)
KNEES FROM CLINCH

GRAPPLING STRATEGY: (You have 100 points to divide between these two sub-catagories)
TAKEDOWNS FROM CLINCH - (Tying up and going for a take down) e.g. Randy Couture
SHOOT TAKEDOWNS - (going in headfirst and attempting a take down) e.g. Matt Hughes

GROUND FIGHTING STRATEGY: (You have 40 points to divide between these three sub-catagories)
POSITIONING - (Allows you to set up and avoid submissions and gain better range for strikes. Also helps you get back to your feet) Base = 40
STRIKING - Base = 10
SUBMISSIONS - Base = 10

Unconfirmed Participants: (No stats and/or strategy received yet)
None

Approved Participants:
  1. Claybor - Larry "Godzilla" Zarilla
  2. SAL - Jim Bob Hambone
  3. CONN CHRIS - T-Bone Kenai
  4. bear - Primrose Backside
  5. Tommysixfingers - Tommy "The Widowmaker" Roberto
  6. meade95 - Jack "DevGru" Sicko
  7. Lee - Ace Idol
  8. Romdawg88 - Romy "Iceman" Alvarez
  9. umk - Patrick "The Psycho" Cho
  10. Ian Lord - Jake "The Snake" Cavalera
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Last edited by umk : 01-23-2007 at 08:12 PM.
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Old 01-16-2007, 12:18 AM   #2 (permalink)
SAL
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Count me IN!!!!!!!!!!!!!!!!!!
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Old 01-16-2007, 03:15 AM   #3 (permalink)
umk
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Current Standings:
Name:  standings_08.gif
Views: 75
Size:  7.8 KB

Current Fighter Records:

Larry "Godzilla" Zarilla - [Claybor]
Official Record: 2-6-0 (0)
Unofficial Record: 3-0-0 (3)
Match Results:
Jim Bob Hambone - [SAL]
Official Record: 5-3-0 (5)
Unofficial Record: 2-1-0 (2)
Match Results:
T-Bone Kenai - [CONN CHRIS]
Official Record: 3-4-1 (3)
Unofficial Record: 3-0-0 (3)
Match Results:
Primrose Backside - [bear]
Official Record: 1-6-1 (1)
Unofficial Record: 2-1-0 (1)
Match Results:
Tommy "The Widowmaker" Roberto - [Tommysixfingers]
Official Record: 3-5-0 (2)
Unofficial Record: 3-0-0 (3)
Match Results:
Jack "DevGru" Sicko - [meade95]
Official Record: 7-1-0 (7)
Unofficial Record: 3-0-0 (3)
Match Results:
Ace Idol - [Lee]
Official Record: 0-7-1 (0)
Unofficial Record: 0-3-0 (0)
Match Results:
Romy "Iceman" Alvarez - [Romdawg88]
Official Record: 4-3-1 (3)
Unofficial Record: 3-0-0 (2)
Match Results:
Patrick "The Psycho" Cho - [umk]
Official Record: 5-3-0 (4)
Unofficial Record: 3-0-0 (3)
Match Results:
Jake "The Snake" Cavalera - [Ian Lord]
Official Record: 8-0-0 (8)
Unofficial Record: 3-0-0 (3)
Match Results:
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Last edited by umk : 04-10-2007 at 12:01 AM.
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Old 01-16-2007, 03:37 AM   #4 (permalink)
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I'm in. Great idea.
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Old 01-16-2007, 09:03 AM   #5 (permalink)
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Count me in for sure.
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First TBCB Forum Tournament Champion, 10-6 (5).

HBF: 3-0 (1)

UTBA-II: Muckboys 1-2 last place, Mendoza Division.
39-54-3 127.5 points.

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Old 01-16-2007, 08:12 PM   #6 (permalink)
umk
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*bump*
For those who want to join, please read the first post for the fighter creation rules and other info.
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Old 01-16-2007, 08:33 PM   #7 (permalink)
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I will get a fighter created late tonight or early tomorrow sometime. Looks like fun.
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Old 01-16-2007, 08:59 PM   #8 (permalink)
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I will give it a go, what is the dealine for charaters?
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Old 01-16-2007, 09:06 PM   #9 (permalink)
umk
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it depends on when I can get atleast 10-12 people to join up.
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Old 01-16-2007, 09:40 PM   #10 (permalink)
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I'm not in to MMA but I'll sign on to join in the fun. What do you need for information umk?
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Old 01-16-2007, 10:07 PM   #11 (permalink)
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more sports on the forum
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Old 01-16-2007, 10:09 PM   #12 (permalink)
umk
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I'll need the following:
General Info:
Firstname -
Surname -

Stats:
CON -
EFF -
STR -
SPD -
AGG -
PUN -
KIK -
CLN -
TKD -
SPW -
GPO -
GST -
SUB -
KIL -
INR -
TGH -
HRT -

Strategy:
GENERAL STRATEGIES:
KICKING -
PUNCHING -
GRAPPLING -
RESTING -
DIRTY FIGHTING -

PUNCHING STRATEGY:
LONG RANGE PUNCHES -
PUNCHES FROM THE CLINCH -

KICKING STRATEGY:
LOW KICKS -
HIGH KICKS -
KNEES FROM CLINCH -

GRAPPLING STRATEGY:
TAKEDOWNS FROM CLINCH -
SHOOT TAKEDOWNS -

GROUND FIGHTING STRATEGY:
POSITIONING - Base = 40
STRIKING - Base = 10
SUBMISSIONS - Base = 10


For more detailed instructions and descriptions, please read the first post
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Old 01-16-2007, 10:29 PM   #13 (permalink)
umk
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Quote:
Originally Posted by javier_83 View Post
more sports on the forum
lol as the saying goes: "The more the merrier"
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Old 01-17-2007, 12:25 AM   #14 (permalink)
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umk,
Just sent you a PM with my info.
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Old 01-17-2007, 12:35 AM   #15 (permalink)
umk
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Quote:
Originally Posted by SAL View Post
umk,
Just sent you a PM with my info.
I've got it logged.


We have 2 confirmed and 4 unconfirmed participants so far.
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Old 01-17-2007, 08:37 AM   #16 (permalink)
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My guy has been sent. He's a beast!
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Old 01-17-2007, 10:10 AM   #17 (permalink)
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My modem died and I'm without internet at my house so I won't be able to send in my fighter until Thursday or Friday.
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HBF: 3-0 (1)

UTBA-II: Muckboys 1-2 last place, Mendoza Division.
39-54-3 127.5 points.

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Old 01-17-2007, 12:17 PM   #18 (permalink)
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Count me in. This sounds like great fun.
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Old 01-17-2007, 01:42 PM   #19 (permalink)
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Altough I wish to stand on record as a purist boxing fan I'll toss my hat into this ring and will create a character to sim.

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Old 01-17-2007, 07:27 PM   #20 (permalink)