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#1 (permalink) |
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Minors (Double A)
Join Date: Feb 2003
Posts: 174
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Fatigue
I am using 1.1.8 and I still routinely see the fatigue run out without the fatigue being listed on the condition page, is this how it is supposed to be?
Incidentally, I do notice changes to HP, and KDR1 on the traits page, but it still reads not fatigued on the condition screen. Anyone else see this? |
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#2 (permalink) |
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Minors (Double A)
Join Date: Feb 2003
Posts: 174
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Also, I recently simmed a fight in which a fighter scored a KD in round 10 and outscored his opponent 24 to 1. Nonetheless, 2 of the judges still scored it as a 10-9 round.
I am assuming that you want this type of feedback, obviously I hope this doesn't seem like nitpicking. I am having a great time with the game, which has to rank as the best software purchase I have ever made. Keep up the great work. |
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#3 (permalink) |
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All Star Reserve
Join Date: Jul 2003
Posts: 711
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I agree that the bug (I'm assuming it's a bug) in the scoring of KD's is a real problem. I've found that they're being scored 10-9 about 75% of the time, regardless of how one-sided the round turns out to be. This has been particularly problematic in boxer v. slugger matchups where the sluggers aren't getting credit for their KD's.
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#4 (permalink) | |
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All Star Reserve
Join Date: Aug 2002
Location: Kansas City, MO
Posts: 550
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Re: Fatigue
Quote:
By the way, I do agree that there seem to be too many knockdown rounds scored 10-9 instead of 10-8. |
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#5 (permalink) | |
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Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 4,317
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Quote:
Scoring problems should all be fixed now with 1.2. And Mark is right with the fatigue: the second fatigue is called "temporarily fatigued".
__________________
Andreas Raht andreas@ootpdevelopments.com Out of the Park Developments Out of the Park Baseball Development Team Title Bout Development Team |
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